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[cfenv.thread]
# 29 Numerics library [[numerics]](./#numerics)
## 29.3 The floating-point environment [[cfenv]](cfenv#thread)
### 29.3.2 Threads [cfenv.thread]
[1](#1)
[#](http://github.com/Eelis/draft/tree/9adde4bc1c62ec234483e63ea3b70a59724c745a/source/numerics.tex#L159)
The floating-point environment has [thread storage duration](basic.stc.thread#def:storage_duration,thread "6.8.6.3Thread storage duration[basic.stc.thread]")[.](#1.sentence-1)
The initial state for a thread's floating-point
environment is the state of the floating-point environment of the thread that constructs
the corresponding thread object ([[thread.thread.class]](thread.thread.class "32.4.3Class thread"))
or jthread object ([[thread.jthread.class]](thread.jthread.class "32.4.4Class jthread"))
at the time it
constructed the object[.](#1.sentence-2)
[*Note [1](#note-1)*:
That is, the child thread gets the floating-point
state of the parent thread at the time of the child's creation[.](#1.sentence-3)
— *end note*]
[2](#2)
[#](http://github.com/Eelis/draft/tree/9adde4bc1c62ec234483e63ea3b70a59724c745a/source/numerics.tex#L172)
A separate floating-point environment is maintained for each thread[.](#2.sentence-1)
Each function
accesses the environment corresponding to its calling thread[.](#2.sentence-2)