code refactoring: fix memory leaks, code style, etc.

This commit is contained in:
Jakub Vojvoda
2019-01-31 19:57:40 +01:00
parent a8681552c4
commit a0b0ea4f8e
24 changed files with 960 additions and 566 deletions

View File

@@ -16,19 +16,21 @@
* stores internal state of the Originator object and protects
* against access by objects other than the originator
*/
class Memento {
class Memento
{
private:
// accessible only to Originator
friend class Originator;
Memento(int s)
: state(s) {}
void setState(int s) {
Memento( const int s ) : state( s ) {}
void setState( const int s )
{
state = s;
}
int getState() {
int getState()
{
return state;
}
// ...
@@ -43,25 +45,30 @@ private:
* creates a memento containing a snapshot of its current internal
* state and uses the memento to restore its internal state
*/
class Originator {
class Originator
{
public:
// implemented only for printing purpose
void setState(int s) {
void setState( const int s )
{
std::cout << "Set state to " << s << "." << std::endl;
state = s;
}
// implemented only for printing purpose
int getState() {
int getState()
{
return state;
}
void setMemento(Memento *m) {
void setMemento( Memento* const m )
{
state = m->getState();
}
Memento *createMemento() {
return new Memento(state);
Memento *createMemento()
{
return new Memento( state );
}
private:
@@ -73,55 +80,68 @@ private:
* CareTaker
* is responsible for the memento's safe keeping
*/
class CareTaker {
class CareTaker
{
public:
CareTaker(Originator *o)
: originator(o) {}
~CareTaker() {
for (unsigned int i = 0; i < history.size(); i++) {
delete history.at(i);
CareTaker( Originator* const o ) : originator( o ) {}
~CareTaker()
{
for ( unsigned int i = 0; i < history.size(); i++ )
{
delete history.at( i );
}
history.clear();
}
void save() {
std::cout << "Save state." << std::endl;;
history.push_back(originator->createMemento());
void save()
{
std::cout << "Save state." << std::endl;
history.push_back( originator->createMemento() );
}
void undo() {
std::cout << "Undo state." << std::endl;;
originator->setMemento(history.back());
void undo()
{
if ( history.empty() )
{
std::cout << "Unable to undo state." << std::endl;
return;
}
Memento *m = history.back();
originator->setMemento( m );
std::cout << "Undo state." << std::endl;
history.pop_back();
delete m;
}
// ...
private:
Originator *originator;
std::vector<Memento *> history;
std::vector<Memento*> history;
// ...
};
int main()
{
Originator *originator = new Originator;
CareTaker *caretaker = new CareTaker(originator);
originator->setState(1);
Originator *originator = new Originator();
CareTaker *caretaker = new CareTaker( originator );
originator->setState( 1 );
caretaker->save();
originator->setState(2);
originator->setState( 2 );
caretaker->save();
originator->setState(3);
originator->setState( 3 );
caretaker->undo();
std::cout << "Actual state is " << originator->getState() << "." << std::endl;
delete originator;
delete caretaker;
return 0;
}