code refactoring: fix memory leaks, code style, etc.

This commit is contained in:
Jakub Vojvoda
2019-01-31 19:57:40 +01:00
parent a8681552c4
commit a0b0ea4f8e
24 changed files with 960 additions and 566 deletions

View File

@@ -18,33 +18,39 @@ class Mediator;
* each colleague communicates with its mediator whenever
* it would have otherwise communicated with another colleague
*/
class Colleague {
class Colleague
{
public:
Colleague(Mediator *m, unsigned int i)
: mediator(m), id(i) {}
Colleague( Mediator* const m, const unsigned int i ) :
mediator( m ), id( i ) {}
virtual ~Colleague() {}
unsigned int getID() {
unsigned int getID()
{
return id;
}
virtual void send(std::string) = 0;
virtual void receive(std::string) = 0;
virtual void send( std::string ) = 0;
virtual void receive( std::string ) = 0;
protected:
Mediator *mediator;
unsigned int id;
};
class ConcreteColleague : public Colleague {
class ConcreteColleague : public Colleague
{
public:
ConcreteColleague(Mediator *m, unsigned int i)
: Colleague(m, i) {}
void send(std::string msg);
void receive(std::string msg) {
ConcreteColleague( Mediator* const m, const unsigned int i ) :
Colleague( m, i ) {}
~ConcreteColleague() {}
void send( std::string msg );
void receive( std::string msg )
{
std::cout << "Message '" << msg << "' received by Colleague " << id << std::endl;
}
};
@@ -53,12 +59,13 @@ public:
* Mediator
* defines an interface for communicating with Colleague objects
*/
class Mediator {
class Mediator
{
public:
virtual ~Mediator() {}
virtual void add(Colleague *c) = 0;
virtual void distribute(Colleague *sender, std::string msg) = 0;
virtual void add( Colleague* const c ) = 0;
virtual void distribute( Colleague* const sender, std::string msg ) = 0;
protected:
Mediator() {}
@@ -69,52 +76,60 @@ protected:
* implements cooperative behavior by coordinating Colleague objects
* and knows its colleagues
*/
class ConcreteMediator : public Mediator {
class ConcreteMediator : public Mediator
{
public:
~ConcreteMediator() {
for (unsigned int i = 0; i < colleagues.size(); i++) {
delete colleagues[i];
~ConcreteMediator()
{
for ( unsigned int i = 0; i < colleagues.size(); i++ )
{
delete colleagues[ i ];
}
colleagues.clear();
}
void add(Colleague *c) {
colleagues.push_back(c);
void add( Colleague* const c )
{
colleagues.push_back( c );
}
void distribute(Colleague *sender, std::string msg) {
for (unsigned int i = 0; i < colleagues.size(); i++) {
if (colleagues.at(i)->getID() != sender->getID()) {
colleagues.at(i)->receive(msg);
void distribute( Colleague* const sender, std::string msg )
{
for ( unsigned int i = 0; i < colleagues.size(); i++ )
{
if ( colleagues.at( i )->getID() != sender->getID() )
{
colleagues.at( i )->receive( msg );
}
}
}
private:
std::vector<Colleague *> colleagues;
std::vector<Colleague*> colleagues;
};
void ConcreteColleague::send(std::string msg) {
void ConcreteColleague::send( std::string msg )
{
std::cout << "Message '"<< msg << "' sent by Colleague " << id << std::endl;
mediator->distribute(this, msg);
mediator->distribute( this, msg );
}
int main()
{
Mediator *mediator = new ConcreteMediator;
Colleague *c1 = new ConcreteColleague(mediator, 1);
Colleague *c2 = new ConcreteColleague(mediator, 2);
Colleague *c3 = new ConcreteColleague(mediator, 3);
mediator->add(c1);
mediator->add(c2);
mediator->add(c3);
c1->send("Hi!");
c3->send("Hello!");
Mediator *mediator = new ConcreteMediator();
Colleague *c1 = new ConcreteColleague( mediator, 1 );
Colleague *c2 = new ConcreteColleague( mediator, 2 );
Colleague *c3 = new ConcreteColleague( mediator, 3 );
mediator->add( c1 );
mediator->add( c2 );
mediator->add( c3 );
c1->send( "Hi!" );
c3->send( "Hello!" );
delete mediator;
return 0;
}