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Add PlayRho (physics engine) (#1421)
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@@ -870,6 +870,7 @@ A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny
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* [Kratos](https://github.com/KratosMultiphysics/Kratos) - framework for building parallel, multi-disciplinary simulation software, aiming at modularity, extensibility, and high performance. [BSD] [website](http://www.cimne.com/kratos/)
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* [ofxBox2d](https://github.com/vanderlin/ofxBox2d) - openFrameworks wrapper for Box2D. [BSD-like]
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* [PhysX](https://github.com/NVIDIAGameWorks/PhysX-3.4) - An open-source realtime physics engine middleware SDK developed by Nvidia as a part of Nvidia GameWorks software suite. [BSD-3-Clause]
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* [PlayRho](https://github.com/louis-langholtz/PlayRho) - An interactive physics engine & library. [Zlib]
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* [Project Chrono](https://github.com/projectchrono/chrono) - An open source multi-physics simulation engine. [BSD-3-Clause] [website](https://projectchrono.org/)
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* [Quantum++](https://github.com/vsoftco/qpp) - A modern C++11 quantum computing library. [MIT]
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* [Simbody](https://github.com/simbody/simbody) - High-performance C++ multibody dynamics/physics library for simulating articulated biomechanical and mechanical systems like vehicles, robots, and the human skeleton. [Apache2]
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