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Add utl::random: C++17 library for fast Monte-Carlo simulations. (#1648)
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@@ -852,6 +852,7 @@ A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny
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* [Wykobi](https://www.wykobi.com) - A C++ library of efficient, robust and simple to use C++ 2D/3D oriented computational geometry routines. [MIT]
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* [xtensor](https://github.com/xtensor-stack/xtensor) - A C++14 library for numerical analysis with multi-dimensional array expressions, inspired by NumPy syntax. [BSD 3-clause] [website](https://xtensor-stack.github.io/xtensor)
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* [universal](https://github.com/stillwater-sc/universal) - A C++14 header-only library implementing arbitrary posit arithmetic. The posit number system is a tapered floating point that is more efficient than IEEE floating point. Posits enable reproducible computational science. [MIT license]
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* [utl::random](https://github.com/DmitriBogdanov/UTL/blob/master/docs/module_random.md) - A C++17 header-only library implementing fast random for Monte-Carlo simulations & gamedev. [MIT]
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* [XAD](https://github.com/auto-differentiation/xad) - Powerful Automatic Differentiation for C++. [AGPL] [website](https://auto-differentiation.github.io/)
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## Memory Allocation
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