created new Graph section

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Bob Luppes
2023-08-06 19:23:54 +02:00
parent 608685ce4c
commit 535c849a5f

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@@ -24,6 +24,7 @@ A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny
- [DSP](#dsp)
- [Font](#font)
- [Game Engine](#game-engine)
- [Graph](#graph)
- [GUI](#gui)
- [Graphics](#graphics)
- [Image Processing](#image-processing)
@@ -509,6 +510,11 @@ A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny
* [toy engine](https://github.com/hugoam/toy) - toy is a thin and modular c++ game engine and offers simple expressive c++ idioms to design full featured 2D or 3D games in fast iterations.
* [Urho3D](https://urho3d.github.io/) - A free lightweight, cross-platform 2D and 3D game engine implemented in C++. Greatly inspired by OGRE and Horde3D. [MIT]
## Graph
* [CXXGraph](https://github.com/ZigRazor/CXXGraph) - free C++(17) graph header-only library for representation and algorithms execution. [AGPL-3.0]
* [Graaf](https://github.com/bobluppes/graaf) - A general-purpose lightweight C++20 graph library. [MIT] [website](https://bobluppes.github.io/graaf/)
## GUI
*Graphic User Interface*
@@ -718,7 +724,6 @@ A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny
* [CGAL](https://github.com/CGAL/cgal) - Collection of efficient and reliable geometric algorithms. [LGPL&GPL] [website](http://www.cgal.org/)
* [cml](http://cmldev.net/) - free C++ math library for games and graphics. [Boost]
* [CNL](https://github.com/johnmcfarlane/cnl/) - A Compositional Numeric Library for C++. [Boost]
* [CXXGraph](https://github.com/ZigRazor/CXXGraph) - free C++(17) graph header-only library for representation and algorithms execution. [AGPL-3.0]
* [DirectXMath](https://github.com/microsoft/DirectXMath) - An all inline SIMD C++ linear algebra library for use in games and graphics apps.
* [Dlib](https://github.com/davisking/dlib) :zap: - A modern C++11 machine learning, computer vision, numerical optimization, and deep learning toolkit. [Boost] [website](http://dlib.net/)
* [Eigen](http://eigen.tuxfamily.org/) - A high-level C++ library of template headers for linear algebra, matrix and vector operations, numerical solvers and related algorithms. [MPL2]
@@ -727,7 +732,6 @@ A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny
* [GLM](https://github.com/g-truc/glm) - Header-only C++ math library that matches and inter-operates with OpenGL's GLSL math. [MIT] [website](https://glm.g-truc.net/)
* [GMTL](http://ggt.sourceforge.net/) - Graphics Math Template Library is a collection of tools implementing Graphics primitives in generalized ways. [GPL2]
* [GMP](https://gmplib.org/) - A C library for arbitrary precision arithmetic, operating on signed integers, rational numbers, and floating-point numbers. [LGPL3 & GPL2]
* [Graaf](https://github.com/bobluppes/graaf) - A general-purpose lightweight C++20 graph library with support for directed/undirected graph structures and algorithms. [MIT] [website](https://bobluppes.github.io/graaf/)
* [Klein](https://github.com/jeremyong/klein) - A fast, SIMD-optimized C++17 Geometric Algebra library for point, line, and plane projections, intersections, joins, rigid-body motion, and more. [MIT] [website](https://jeremyong.com/klein)
* [linalg.h](https://github.com/sgorsten/linalg) - Single header, public domain, short vector math library for C++. [Unlicense]
* [MatX](https://github.com/NVIDIA/MatX) - A GPU-accelerated C++17 numerical computing library with a MATLAB/Python-like syntax. [BSD 3-clause]