Added toyengine to the game engine list

Fixes #516

> toy is a thin and modular c++ game engine. it aims to provide the thinnest and simplest stack of technology for making games directly from c++. toy offers simple expressive c++ idioms for user interface, rendering, audio, and the seamless extension of your game code with zero-cost tools, editors and scripting, to design full featured 2d or 3d games in fast iterations. toy is built on top of the underlying mud library, which provides most functionality.

> toy is under heavy development, not yet stable, fully documented or production ready. this mean we can't guarantee any kind of stability yet (including the git history too)
This commit is contained in:
Lukas Dürrenberger
2018-08-02 17:26:06 +02:00
committed by GitHub
parent 20b19c80a3
commit 4925be3280

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@@ -329,6 +329,7 @@ A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny
* [Polycode](https://github.com/ivansafrin/Polycode) - A cross-platform framework for creative code in C++ (with Lua bindings). [MIT] [website](http://polycode.org/)
* [Torque2D](https://github.com/GarageGames/Torque2D) - An open-source and cross-platform C++ engine built for 2D game development. [MIT] [website](https://www.garagegames.com/products/torque-2d)
* [Torque3D](https://github.com/GarageGames/Torque3D) - An open-source C++ engine built for 3D game development. [MIT] [website](https://www.garagegames.com/products/torque-3d)
* [toy engine](https://toyengine.io/) - toy is a thin and modular c++ game engine and offers simple expressive c++ idioms to design full featured 2D or 3D games in fast iterations.
* [Urho3D](https://urho3d.github.io/) - A free lightweight, cross-platform 2D and 3D game engine implemented in C++. Greatly inspired by OGRE and Horde3D. [MIT]
## GUI