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Graphics: Add herebedragons, Ion
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@@ -335,7 +335,9 @@ A curated list of awesome C/C++ frameworks, libraries, resources, and shiny thin
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* [Cairo](http://www.cairographics.org/) - A 2D graphics library with support for multiple output devices. [LGPL2 or Mozilla MPL]
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* [DirectXTK](https://github.com/Microsoft/DirectXTK) - A collection of helper classes for writing DirectX 11.x code in C++. [MIT]
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* [GLFW](https://github.com/glfw/glfw) - A simple, cross-platform OpenGL wrangling library. [zlib/libpng]
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* [herebedragons](https://github.com/kosua20/herebedragons) - A basic 3D scene implemented with various engines, frameworks or APIs. [MIT] [website](http://simonrodriguez.fr/dragon/)
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* [Horde3D](https://github.com/horde3d/Horde3D) - A small 3D rendering and animation engine. [EPL]
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* [Ion](https://github.com/google/ion) - A small and efficient set of libraries for building cross-platform client or server applications that use 3D graphics. [Apache2] [website](https://google.github.io/ion/)
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* [Irrlicht](http://irrlicht.sourceforge.net/) - A high performance realtime 3D engine written in C++. [zlib]
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* [magnum](https://github.com/mosra/magnum) - C++11 and OpenGL 2D/3D graphics engine. [MIT] [website](http://mosra.cz/blog/magnum.php)
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* [Ogre 3D](http://www.ogre3d.org/) :zap: - A scene-oriented, real-time, flexible 3D rendering engine (as opposed to a game engine) written in C++. [MIT]
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