Adding Atomic Game Engine to Game Engines

This commit is contained in:
Josh Engebretson
2015-03-22 17:38:04 -07:00
committed by myd7349
parent a5e24cc90a
commit 16fda2b070

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@@ -336,6 +336,7 @@ A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny
* [Acid](https://github.com/Equilibrium-Games/Acid) - A high speed C++17 Vulkan game engine. [MIT] * [Acid](https://github.com/Equilibrium-Games/Acid) - A high speed C++17 Vulkan game engine. [MIT]
* [Allegro](http://liballeg.org/) - A cross-platform library mainly aimed for video games and multimedia programming. [zlib] * [Allegro](http://liballeg.org/) - A cross-platform library mainly aimed for video games and multimedia programming. [zlib]
* [Atomic Game Engine](https://github.com/AtomicGameEngine/AtomicGameEngine) - A multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript. [Commercial]
* [Banshee 3D](https://github.com/BearishSun/BansheeEngine) - Modern C++14 game engine with Vulkan support, fully featured editor and C# scripting. [LGPL3/Commercial] * [Banshee 3D](https://github.com/BearishSun/BansheeEngine) - Modern C++14 game engine with Vulkan support, fully featured editor and C# scripting. [LGPL3/Commercial]
* [Cocos2d-x](http://www.cocos2d-x.org/) - A multi-platform framework for building 2d games, interactive books, demos and other graphical applications. [MIT] * [Cocos2d-x](http://www.cocos2d-x.org/) - A multi-platform framework for building 2d games, interactive books, demos and other graphical applications. [MIT]
* [delta3d](http://sourceforge.net/projects/delta3d/) - A robust simulation platform. [LGPL2] * [delta3d](http://sourceforge.net/projects/delta3d/) - A robust simulation platform. [LGPL2]