From 16fda2b07000fb2e1ea5ab42a82b6aac252a9749 Mon Sep 17 00:00:00 2001 From: Josh Engebretson Date: Sun, 22 Mar 2015 17:38:04 -0700 Subject: [PATCH] Adding Atomic Game Engine to Game Engines --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index a0752a8..118b6b1 100644 --- a/README.md +++ b/README.md @@ -336,6 +336,7 @@ A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny * [Acid](https://github.com/Equilibrium-Games/Acid) - A high speed C++17 Vulkan game engine. [MIT] * [Allegro](http://liballeg.org/) - A cross-platform library mainly aimed for video games and multimedia programming. [zlib] +* [Atomic Game Engine](https://github.com/AtomicGameEngine/AtomicGameEngine) - A multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript. [Commercial] * [Banshee 3D](https://github.com/BearishSun/BansheeEngine) - Modern C++14 game engine with Vulkan support, fully featured editor and C# scripting. [LGPL3/Commercial] * [Cocos2d-x](http://www.cocos2d-x.org/) - A multi-platform framework for building 2d games, interactive books, demos and other graphical applications. [MIT] * [delta3d](http://sourceforge.net/projects/delta3d/) - A robust simulation platform. [LGPL2]