Add Intel Games Task Scheduler - Fixes #730

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Lectem
2019-04-24 14:58:58 +02:00
committed by GitHub
parent b4385b49ec
commit 1266f6218f

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@@ -226,6 +226,7 @@ A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny
* [CUB](https://github.com/NVlabs/cub) - CUB provides state-of-the-art, reusable software components for every layer of the CUDA programming mode. [New BSD] * [CUB](https://github.com/NVlabs/cub) - CUB provides state-of-the-art, reusable software components for every layer of the CUDA programming mode. [New BSD]
* [cupla](https://github.com/ComputationalRadiationPhysics/cupla) - C++ API to run CUDA/C++ on OpenMP, Threads, TBB, ... through Alpaka. [LGPLv3+] * [cupla](https://github.com/ComputationalRadiationPhysics/cupla) - C++ API to run CUDA/C++ on OpenMP, Threads, TBB, ... through Alpaka. [LGPLv3+]
* [C++React](https://github.com/schlangster/cpp.react) - A reactive programming library for C++11. [Boost] * [C++React](https://github.com/schlangster/cpp.react) - A reactive programming library for C++11. [Boost]
* [Intel Games Task Scheduler](https://github.com/GameTechDev/GTS-GamesTaskScheduler) - A task scheduling framework designed for the needs of game developers. [MIT]
* [Intel Parallel STL](https://github.com/intel/parallelstl) - Intel® implementation of C++17 STL for C++11 and above. [Apache2] * [Intel Parallel STL](https://github.com/intel/parallelstl) - Intel® implementation of C++17 STL for C++11 and above. [Apache2]
* [Intel TBB](https://www.threadingbuildingblocks.org/) - Intel® Threading Building Blocks. [Apache2] * [Intel TBB](https://www.threadingbuildingblocks.org/) - Intel® Threading Building Blocks. [Apache2]
* [junction](https://github.com/preshing/junction) - A library of concurrent data structures in C++. [BSD] * [junction](https://github.com/preshing/junction) - A library of concurrent data structures in C++. [BSD]