From 1266f6218feea2e3f04fb4c746d53888b2e8a28d Mon Sep 17 00:00:00 2001 From: Lectem Date: Wed, 24 Apr 2019 14:58:58 +0200 Subject: [PATCH] Add Intel Games Task Scheduler - Fixes #730 --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index 77539e7..60756a0 100644 --- a/README.md +++ b/README.md @@ -226,6 +226,7 @@ A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny * [CUB](https://github.com/NVlabs/cub) - CUB provides state-of-the-art, reusable software components for every layer of the CUDA programming mode. [New BSD] * [cupla](https://github.com/ComputationalRadiationPhysics/cupla) - C++ API to run CUDA/C++ on OpenMP, Threads, TBB, ... through Alpaka. [LGPLv3+] * [C++React](https://github.com/schlangster/cpp.react) - A reactive programming library for C++11. [Boost] +* [Intel Games Task Scheduler](https://github.com/GameTechDev/GTS-GamesTaskScheduler) - A task scheduling framework designed for the needs of game developers. [MIT] * [Intel Parallel STL](https://github.com/intel/parallelstl) - IntelĀ® implementation of C++17 STL for C++11 and above. [Apache2] * [Intel TBB](https://www.threadingbuildingblocks.org/) - IntelĀ® Threading Building Blocks. [Apache2] * [junction](https://github.com/preshing/junction) - A library of concurrent data structures in C++. [BSD]