* Fixes a potential UB in number to string conversion because of
a possible undefined behavior caused by -int64_t(a) code. The
fix replaces the code with Support::neg() function, which was
designed for exactly this.
* Little documentation fixes
* Added virtual destructor to emit helpers to silence warnings of
some compilers (it's totally useless change though as it changes
nothing in reality - emit helpers are allocated mostly on stack)
* The first operand (destination) is read/write and not overwrite
In addition, added the following new AArch64 instructions to DB:
* CPA extensions (DB-only)
* FAMINMAX extensions (DB-only)
* FP8 ASIMD extensions (DB-only)
* LUT extensions (DB-only)
Extend option in ADD, ADDS, SUB, SUBS, CMP, and CMN instructions
doesn't always use the same second register type. For example when
extending from a BYTE the second source register must be W and not
X.
This change makes sure that the assembler accepts the correct
combination and refuses the incorrect one.
IMPORTANT: Although this is not an ABI change, the new behavior
can break AArch64 code that used the incorrect signatures.
* The latest cmake versions started showing warnings about the
minimum version supported as there are possibly some breaking
changes not affecting us
* Reworked some bits in CMakeLists.txt to take advantage of the
raised version
* Removed the use of policies that are now enabled by cmake by
default
* Removed deprecated build options
The C-style cast was discarding const and casting to `(uint8_t *)` at
the same time, causing a warning. Add const and non-const versions of
the method.
BaseMem::setSize() should not be used anymore as the only memory
operand that understands size is x86::Mem, which makes it x86
specific.
The reason is that other architectures require more bits, so for
example arm::Mem uses the storage used by x86 size for storing
other information such as offset mode, and possibly more information
will be needed in the future to support AArch64 SVE or SME, etc...
At the moment BaseMem::setSize() has been deprecated, so code using
it would still compile, but with a warning. It will be removed in
the future though.
For some reason the growing strategy of asmjit::String was too
aggressive, basically reaching the maximum doubling capacity too
fast (after the first reallocation). This code adapts the current
vector growing strategy to be used also by asmjit::String, which
doubles the capacity until a threshold is reached and then grows
linearly.
During bin-packing, a single function nonOverlappingUnionOf() is
called many times to calculate a union of one live ranges with
another. Before this change it used ZoneVector::reserve() to make
sure that there is enough space for the union, however, in some
cases this is not ideal in case that the union grows every time
the function is called. In that case it's reallocating the vector
many times, which affects performance.
Instead of calling reserve(), a new function growingReserve() was
added to tell the vector to grow when it needs to reallocate.
In addition, this change fixes some documentation regarding the
use of JitAllocator (Explicit Code Relocation section in core.h).
This feature has been disabled for a long time so
it could be tested properly, but production didn't
reveal any issues.
When try mode is enabled the RA will try to allocate
the reassignment first to avoid possibly having to
emit code in a separate block (try mode basically
"tries" to emit code before a branch and not as a
consequence of it).
C++20 deprecates mixing enums of different types (comparisons, etc...),
however, we use enums instea of "static constexpr" in classes to define
constants, because otherwise we would have to give such constants
storage - this is required for up to C++14 and since we still support
C++11 we have to keep using enums...
The problem is that the rewriter must also rewrite an instruction
ID in case that it's a [K|V]MOV[B|W|D|Q] instruction that moves
from either K or SIMD register to GP register. when such instruction
is rewritten in a way that it ends up as "xMOVx GP, [MEM]" it would
be invalid if it's not changed to a general purpose MOV.
The problem can only happen in case that the compiler spills a
virtual register, which is then moved to a scalar register.
In addition, checks were added to MOVD|MOVQ to ensure that when an
invalid instruction is emitted it's not ignored as it used to be.
* clang-18 on now enabled on CI and used for static analysis
* return error when X86Internal_setupSaveRestoreInfo() is called
with invalid register group. Should never happen though.
Register allocator now tries to allocate preserved registers last,
improving prolog/epilog sequence especially on AArch64, which has
calling conventions that require to preserve both GP and vector
registers.
The code was fine, however, some compilers may be able to optimize
it and in some border cases the features returned would be all zero.
This prevents such behavior.
* Each architecture now provides r32() and r64() functions for
register casting
* Each architecture now provides v128() function for register
casting, returning just Vec to make writing cross platform
code easier
* Added some basic condition code abstractions so it can be used
interchangeably across architectures
* Added back unlicense to asmjit database (now it's dual licensed)
mach_vm_remap() allows to create a dual mapping without having to
use a file descriptor, which has to open a file or shm memory. The
problem is that the recent macos version started displaying a popup
message when such file is opened and that annoyed a lot of users.
Thus, the initial code-path is no longer used, and mach_vm_remap()
is used instead.
This change only applies for x86 macs. Apple silicon doesn't allow
dual mapping and instead uses MAP_JIT.
MSVC incorrectly auto-vectorizes a loop that is used in liveness
analysis. Due to this bug the result is wrong, which then affects
how registers are allocated. This workarounds a C++ compiler bug.
A new HardenedRuntimeFlags::kDualMapping flag has been introduced to
detect whether dual mapping is provided by the target platform. This
flag can be set even when hardened runtime is not enforced in cases,
in which dual mapping is not available.
This fixes running unit tests on Apple hardware where dual mapping
is not available, but MAP_JIT is (AArch64 hardware).
Additionally, this changeset fixes using -msse2 flag on non-x86
targets, where compiler don't mind "-msse2" flag, but warns about
it. This makes the build 100% clean.
The standard AArch64 calling convention specifies that the minimum
size of each argument passed via stack is 8 bytes. However, Apple
doesn't follow this convention and only aligns stack to 8 bytes
when an argument has 8 bytes or more. This makes it incompatible
with the standard calling convention as two consecutive 32-bit
integers would occupy only 8 bytes instead of 16 when passed via
stack.
The problem was that the sign/zero extension was not working with
TypeIds, but it was working with register IDs, when emitted. Thus,
even when TypeId was uint8, for example, the register could be
uint32, so the final instruction emitted was 'movzx eax, eax', for
example, which was wrong.
* Renamed all eq() methods to equals() (consistency) (ABI)
* Reorganized some X86 instructions in X86 database
* Properly detect RISC-V CPU at compile time (Environment)
* Removed CallConvId::kNone in favor of defaulting to kCDecl (ABI)
* CallConvId::kHost is now alias to CallConvId::kCDecl (ABI)
* Added FloatABI to Environment to disginguish between softfloat
and hardfloat
* Added more AArch64 CPU features and their detection (ABI)
* Because of CallConvId changes it's now possible to run
compiler tests on 32-bit ARM (fixes a bug in test cases)
* Added QEMU to CI build matrix to test different architectures