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https://github.com/stashapp/stash.git
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* Move main to cmd * Move api to internal * Move logger and manager to internal * Move shell hiding code to separate package * Decouple job from desktop and utils * Decouple session from config * Move static into internal * Decouple config from dlna * Move desktop to internal * Move dlna to internal * Decouple remaining packages from config * Move config into internal * Move jsonschema and paths to models * Make ffmpeg functions private * Move file utility methods into fsutil package * Move symwalk into fsutil * Move single-use util functions into client package * Move slice functions to separate packages * Add env var to suppress windowsgui arg * Move hash functions into separate package * Move identify to internal * Move autotag to internal * Touch UI when generating backend
29 lines
765 B
Go
29 lines
765 B
Go
package paths
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import (
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"path/filepath"
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"strconv"
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)
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type sceneMarkerPaths struct {
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generated generatedPaths
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}
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func newSceneMarkerPaths(p Paths) *sceneMarkerPaths {
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sp := sceneMarkerPaths{}
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sp.generated = *p.Generated
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return &sp
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}
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func (sp *sceneMarkerPaths) GetStreamPath(checksum string, seconds int) string {
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return filepath.Join(sp.generated.Markers, checksum, strconv.Itoa(seconds)+".mp4")
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}
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func (sp *sceneMarkerPaths) GetStreamPreviewImagePath(checksum string, seconds int) string {
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return filepath.Join(sp.generated.Markers, checksum, strconv.Itoa(seconds)+".webp")
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}
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func (sp *sceneMarkerPaths) GetStreamScreenshotPath(checksum string, seconds int) string {
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return filepath.Join(sp.generated.Markers, checksum, strconv.Itoa(seconds)+".jpg")
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}
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