mirror of
https://github.com/stashapp/stash.git
synced 2025-12-17 20:34:37 +03:00
* Don't capitalize local variables
ValidCodecs -> validCodecs
* Capitalize deprecation markers
A deprecated marker should be capitalized.
* Use re.MustCompile for static regexes
If the regex fails to compile, it's a programmer error, and should be
treated as such. The regex is entirely static.
* Simplify else-if constructions
Rewrite
else { if cond {}}
to
else if cond {}
* Use a switch statement to analyze formats
Break an if-else chain. While here, simplify code flow.
Also introduce a proper static error for unsupported image formats,
paving the way for being able to check against the error.
* Rewrite ifElse chains into switch statements
The "Effective Go" https://golang.org/doc/effective_go#switch document
mentions it is more idiomatic to write if-else chains as switches when
it is possible.
Find all the plain rewrite occurrences in the code base and rewrite.
In some cases, the if-else chains are replaced by a switch scrutinizer.
That is, the code sequence
if x == 1 {
..
} else if x == 2 {
..
} else if x == 3 {
...
}
can be rewritten into
switch x {
case 1:
..
case 2:
..
case 3:
..
}
which is clearer for the compiler: it can decide if the switch is
better served by a jump-table then a branch-chain.
* Rewrite switches, introduce static errors
Introduce two new static errors:
* `ErrNotImplmented`
* `ErrNotSupported`
And use these rather than forming new generative errors whenever the
code is called. Code can now test on the errors (since they are static
and the pointers to them wont change).
Also rewrite ifElse chains into switches in this part of the code base.
* Introduce a StashBoxError in configuration
Since all stashbox errors are the same, treat them as such in the code
base. While here, rewrite an ifElse chain.
In the future, it might be beneifical to refactor configuration errors
into one error which can handle missing fields, which context the error
occurs in and so on. But for now, try to get an overview of the error
categories by hoisting them into static errors.
* Get rid of an else-block in transaction handling
If we succesfully `recover()`, we then always `panic()`. This means the
rest of the code is not reachable, so we can avoid having an else-block
here.
It also solves an ifElse-chain style check in the code base.
* Use strings.ReplaceAll
Rewrite
strings.Replace(s, o, n, -1)
into
strings.ReplaceAll(s, o, n)
To make it consistent and clear that we are doing an all-replace in the
string rather than replacing parts of it. It's more of a nitpick since
there are no implementation differences: the stdlib implementation is
just to supply -1.
* Rewrite via gocritic's assignOp
Statements of the form
x = x + e
is rewritten into
x += e
where applicable.
* Formatting
* Review comments handled
Stash-box is a proper noun.
Rewrite a switch into an if-chain which returns on the first error
encountered.
* Use context.TODO() over context.Background()
Patch in the same vein as everything else: use the TODO() marker so we
can search for it later and link it into the context tree/tentacle once
it reaches down to this level in the code base.
* Tell the linter to ignore a section in manager_tasks.go
The section is less readable, so mark it with a nolint for now. Because
the rewrite enables a ifElseChain, also mark that as nolint for now.
* Use strings.ReplaceAll over strings.Replace
* Apply an ifElse rewrite
else { if .. { .. } } rewrite into else if { .. }
* Use switch-statements over ifElseChains
Rewrite chains of if-else into switch statements. Where applicable,
add an early nil-guard to simplify case analysis. Also, in
ScanTask's Start(..), invert the logic to outdent the whole block, and
help the reader: if it's not a scene, the function flow is now far more
local to the top of the function, and it's clear that the rest of the
function has to do with scene management.
* Enable gocritic on the code base.
Disable appendAssign for now since we aren't passing that check yet.
* Document the nolint additions
* Document StashBoxBatchPerformerTagInput
422 lines
11 KiB
Go
422 lines
11 KiB
Go
package manager
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import (
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"context"
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"errors"
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"fmt"
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"os"
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"path/filepath"
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"runtime/pprof"
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"sync"
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"time"
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"github.com/stashapp/stash/pkg/database"
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"github.com/stashapp/stash/pkg/dlna"
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"github.com/stashapp/stash/pkg/ffmpeg"
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"github.com/stashapp/stash/pkg/job"
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"github.com/stashapp/stash/pkg/logger"
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"github.com/stashapp/stash/pkg/manager/config"
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"github.com/stashapp/stash/pkg/manager/paths"
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"github.com/stashapp/stash/pkg/models"
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"github.com/stashapp/stash/pkg/plugin"
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"github.com/stashapp/stash/pkg/scraper"
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"github.com/stashapp/stash/pkg/session"
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"github.com/stashapp/stash/pkg/sqlite"
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"github.com/stashapp/stash/pkg/utils"
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)
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type singleton struct {
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Config *config.Instance
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Paths *paths.Paths
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FFMPEG ffmpeg.Encoder
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FFProbe ffmpeg.FFProbe
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SessionStore *session.Store
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JobManager *job.Manager
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PluginCache *plugin.Cache
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ScraperCache *scraper.Cache
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DownloadStore *DownloadStore
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DLNAService *dlna.Service
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TxnManager models.TransactionManager
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scanSubs *subscriptionManager
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}
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var instance *singleton
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var once sync.Once
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func GetInstance() *singleton {
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Initialize()
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return instance
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}
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func Initialize() *singleton {
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once.Do(func() {
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ctx := context.TODO()
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cfg, err := config.Initialize()
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if err != nil {
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panic(fmt.Sprintf("error initializing configuration: %s", err.Error()))
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}
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initLog()
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initProfiling(cfg.GetCPUProfilePath())
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instance = &singleton{
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Config: cfg,
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JobManager: job.NewManager(),
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DownloadStore: NewDownloadStore(),
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PluginCache: plugin.NewCache(cfg),
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TxnManager: sqlite.NewTransactionManager(),
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scanSubs: &subscriptionManager{},
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}
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sceneServer := SceneServer{
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TXNManager: instance.TxnManager,
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}
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instance.DLNAService = dlna.NewService(instance.TxnManager, instance.Config, &sceneServer)
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if !cfg.IsNewSystem() {
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logger.Infof("using config file: %s", cfg.GetConfigFile())
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if err == nil {
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err = cfg.Validate()
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}
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if err != nil {
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panic(fmt.Sprintf("error initializing configuration: %s", err.Error()))
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} else if err := instance.PostInit(ctx); err != nil {
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panic(err)
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}
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initSecurity(cfg)
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} else {
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cfgFile := cfg.GetConfigFile()
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if cfgFile != "" {
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cfgFile += " "
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}
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// create temporary session store - this will be re-initialised
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// after config is complete
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instance.SessionStore = session.NewStore(cfg)
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logger.Warnf("config file %snot found. Assuming new system...", cfgFile)
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}
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if err = initFFMPEG(); err != nil {
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logger.Warnf("could not initialize FFMPEG subsystem: %v", err)
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}
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// if DLNA is enabled, start it now
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if instance.Config.GetDLNADefaultEnabled() {
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if err := instance.DLNAService.Start(nil); err != nil {
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logger.Warnf("could not start DLNA service: %v", err)
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}
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}
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})
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return instance
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}
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func initSecurity(cfg *config.Instance) {
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if err := session.CheckExternalAccessTripwire(cfg); err != nil {
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session.LogExternalAccessError(*err)
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}
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}
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func initProfiling(cpuProfilePath string) {
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if cpuProfilePath == "" {
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return
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}
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f, err := os.Create(cpuProfilePath)
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if err != nil {
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logger.Fatalf("unable to create cpu profile file: %s", err.Error())
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}
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logger.Infof("profiling to %s", cpuProfilePath)
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// StopCPUProfile is defer called in main
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if err = pprof.StartCPUProfile(f); err != nil {
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logger.Warnf("could not start CPU profiling: %v", err)
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}
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}
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func initFFMPEG() error {
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ctx := context.TODO()
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// only do this if we have a config file set
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if instance.Config.GetConfigFile() != "" {
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// use same directory as config path
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configDirectory := instance.Config.GetConfigPath()
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paths := []string{
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configDirectory,
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paths.GetStashHomeDirectory(),
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}
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ffmpegPath, ffprobePath := ffmpeg.GetPaths(paths)
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if ffmpegPath == "" || ffprobePath == "" {
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logger.Infof("couldn't find FFMPEG, attempting to download it")
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if err := ffmpeg.Download(ctx, configDirectory); err != nil {
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msg := `Unable to locate / automatically download FFMPEG
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Check the readme for download links.
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The FFMPEG and FFProbe binaries should be placed in %s
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The error was: %s
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`
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logger.Errorf(msg, configDirectory, err)
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return err
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} else {
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// After download get new paths for ffmpeg and ffprobe
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ffmpegPath, ffprobePath = ffmpeg.GetPaths(paths)
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}
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}
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instance.FFMPEG = ffmpeg.Encoder(ffmpegPath)
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instance.FFProbe = ffmpeg.FFProbe(ffprobePath)
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}
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return nil
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}
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func initLog() {
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config := config.GetInstance()
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logger.Init(config.GetLogFile(), config.GetLogOut(), config.GetLogLevel())
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}
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// PostInit initialises the paths, caches and txnManager after the initial
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// configuration has been set. Should only be called if the configuration
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// is valid.
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func (s *singleton) PostInit(ctx context.Context) error {
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if err := s.Config.SetInitialConfig(); err != nil {
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logger.Warnf("could not set initial configuration: %v", err)
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}
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s.Paths = paths.NewPaths(s.Config.GetGeneratedPath())
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s.RefreshConfig()
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s.SessionStore = session.NewStore(s.Config)
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s.PluginCache.RegisterSessionStore(s.SessionStore)
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if err := s.PluginCache.LoadPlugins(); err != nil {
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logger.Errorf("Error reading plugin configs: %s", err.Error())
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}
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s.ScraperCache = instance.initScraperCache()
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// clear the downloads and tmp directories
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// #1021 - only clear these directories if the generated folder is non-empty
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if s.Config.GetGeneratedPath() != "" {
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const deleteTimeout = 1 * time.Second
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utils.Timeout(func() {
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if err := utils.EmptyDir(instance.Paths.Generated.Downloads); err != nil {
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logger.Warnf("could not empty Downloads directory: %v", err)
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}
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if err := utils.EmptyDir(instance.Paths.Generated.Tmp); err != nil {
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logger.Warnf("could not empty Tmp directory: %v", err)
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}
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}, deleteTimeout, func(done chan struct{}) {
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logger.Info("Please wait. Deleting temporary files...") // print
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<-done // and wait for deletion
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logger.Info("Temporary files deleted.")
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})
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}
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if err := database.Initialize(s.Config.GetDatabasePath()); err != nil {
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return err
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}
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if database.Ready() == nil {
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s.PostMigrate(ctx)
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}
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return nil
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}
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// initScraperCache initializes a new scraper cache and returns it.
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func (s *singleton) initScraperCache() *scraper.Cache {
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ret, err := scraper.NewCache(config.GetInstance(), s.TxnManager)
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if err != nil {
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logger.Errorf("Error reading scraper configs: %s", err.Error())
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}
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return ret
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}
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func (s *singleton) RefreshConfig() {
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s.Paths = paths.NewPaths(s.Config.GetGeneratedPath())
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config := s.Config
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if config.Validate() == nil {
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if err := utils.EnsureDir(s.Paths.Generated.Screenshots); err != nil {
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logger.Warnf("could not create directory for Screenshots: %v", err)
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}
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if err := utils.EnsureDir(s.Paths.Generated.Vtt); err != nil {
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logger.Warnf("could not create directory for VTT: %v", err)
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}
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if err := utils.EnsureDir(s.Paths.Generated.Markers); err != nil {
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logger.Warnf("could not create directory for Markers: %v", err)
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}
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if err := utils.EnsureDir(s.Paths.Generated.Transcodes); err != nil {
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logger.Warnf("could not create directory for Transcodes: %v", err)
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}
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if err := utils.EnsureDir(s.Paths.Generated.Downloads); err != nil {
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logger.Warnf("could not create directory for Downloads: %v", err)
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}
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}
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}
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// RefreshScraperCache refreshes the scraper cache. Call this when scraper
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// configuration changes.
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func (s *singleton) RefreshScraperCache() {
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s.ScraperCache = s.initScraperCache()
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}
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func setSetupDefaults(input *models.SetupInput) {
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if input.ConfigLocation == "" {
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input.ConfigLocation = filepath.Join(utils.GetHomeDirectory(), ".stash", "config.yml")
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}
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configDir := filepath.Dir(input.ConfigLocation)
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if input.GeneratedLocation == "" {
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input.GeneratedLocation = filepath.Join(configDir, "generated")
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}
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if input.DatabaseFile == "" {
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input.DatabaseFile = filepath.Join(configDir, "stash-go.sqlite")
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}
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}
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func (s *singleton) Setup(ctx context.Context, input models.SetupInput) error {
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setSetupDefaults(&input)
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// create the config directory if it does not exist
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configDir := filepath.Dir(input.ConfigLocation)
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if exists, _ := utils.DirExists(configDir); !exists {
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if err := os.Mkdir(configDir, 0755); err != nil {
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return fmt.Errorf("abc: %v", err)
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}
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}
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// create the generated directory if it does not exist
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if exists, _ := utils.DirExists(input.GeneratedLocation); !exists {
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if err := os.Mkdir(input.GeneratedLocation, 0755); err != nil {
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return fmt.Errorf("error creating generated directory: %v", err)
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}
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}
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if err := utils.Touch(input.ConfigLocation); err != nil {
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return fmt.Errorf("error creating config file: %v", err)
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}
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s.Config.SetConfigFile(input.ConfigLocation)
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// set the configuration
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s.Config.Set(config.Generated, input.GeneratedLocation)
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s.Config.Set(config.Database, input.DatabaseFile)
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s.Config.Set(config.Stash, input.Stashes)
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if err := s.Config.Write(); err != nil {
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return fmt.Errorf("error writing configuration file: %v", err)
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}
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// initialise the database
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if err := s.PostInit(ctx); err != nil {
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return fmt.Errorf("error initializing the database: %v", err)
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}
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s.Config.FinalizeSetup()
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if err := initFFMPEG(); err != nil {
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return fmt.Errorf("error initializing FFMPEG subsystem: %v", err)
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}
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return nil
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}
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func (s *singleton) validateFFMPEG() error {
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if s.FFMPEG == "" || s.FFProbe == "" {
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return errors.New("missing ffmpeg and/or ffprobe")
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}
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return nil
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}
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func (s *singleton) Migrate(ctx context.Context, input models.MigrateInput) error {
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// always backup so that we can roll back to the previous version if
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// migration fails
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backupPath := input.BackupPath
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if backupPath == "" {
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backupPath = database.DatabaseBackupPath()
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}
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// perform database backup
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if err := database.Backup(database.DB, backupPath); err != nil {
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return fmt.Errorf("error backing up database: %s", err)
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}
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if err := database.RunMigrations(); err != nil {
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errStr := fmt.Sprintf("error performing migration: %s", err)
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// roll back to the backed up version
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restoreErr := database.RestoreFromBackup(backupPath)
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if restoreErr != nil {
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errStr = fmt.Sprintf("ERROR: unable to restore database from backup after migration failure: %s\n%s", restoreErr.Error(), errStr)
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} else {
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errStr = "An error occurred migrating the database to the latest schema version. The backup database file was automatically renamed to restore the database.\n" + errStr
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}
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return errors.New(errStr)
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}
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// perform post-migration operations
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s.PostMigrate(ctx)
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// if no backup path was provided, then delete the created backup
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if input.BackupPath == "" {
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if err := os.Remove(backupPath); err != nil {
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logger.Warnf("error removing unwanted database backup (%s): %s", backupPath, err.Error())
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}
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}
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return nil
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}
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func (s *singleton) GetSystemStatus() *models.SystemStatus {
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status := models.SystemStatusEnumOk
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dbSchema := int(database.Version())
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dbPath := database.DatabasePath()
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appSchema := int(database.AppSchemaVersion())
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configFile := s.Config.GetConfigFile()
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if s.Config.IsNewSystem() {
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status = models.SystemStatusEnumSetup
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} else if dbSchema < appSchema {
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status = models.SystemStatusEnumNeedsMigration
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}
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return &models.SystemStatus{
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DatabaseSchema: &dbSchema,
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DatabasePath: &dbPath,
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AppSchema: appSchema,
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Status: status,
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ConfigPath: &configFile,
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}
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}
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// Shutdown gracefully stops the manager
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func (s *singleton) Shutdown() error {
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// TODO: Each part of the manager needs to gracefully stop at some point
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// for now, we just close the database.
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return database.Close()
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}
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