Files
stash/ui/v2.5/src/components/Shared/DurationInput.tsx
Infinite cdadb66d85 Remove or exempt all uses of 'any
* Refactored LocalForage
* Refactored SceneFilenameParser
2020-03-01 21:04:37 +01:00

95 lines
2.3 KiB
TypeScript

import React, { useState, useEffect } from "react";
import { Button, ButtonGroup, InputGroup, Form } from "react-bootstrap";
import { Icon } from "src/components/Shared";
import { DurationUtils } from "src/utils";
interface IProps {
disabled?: boolean;
numericValue: number;
onValueChange(valueAsNumber: number): void;
onReset?(): void;
className?: string;
}
export const DurationInput: React.FC<IProps> = (props: IProps) => {
const [value, setValue] = useState<string>(
DurationUtils.secondsToString(props.numericValue)
);
useEffect(() => {
setValue(DurationUtils.secondsToString(props.numericValue));
}, [props.numericValue]);
function increment() {
let seconds = DurationUtils.stringToSeconds(value);
seconds += 1;
props.onValueChange(seconds);
}
function decrement() {
let seconds = DurationUtils.stringToSeconds(value);
seconds -= 1;
props.onValueChange(seconds);
}
function renderButtons() {
return (
<ButtonGroup vertical>
<Button
variant="secondary"
className="duration-button"
disabled={props.disabled}
onClick={() => increment()}
>
<Icon icon="chevron-up" />
</Button>
<Button
variant="secondary"
className="duration-button"
disabled={props.disabled}
onClick={() => decrement()}
>
<Icon icon="chevron-down" />
</Button>
</ButtonGroup>
);
}
function onReset() {
if (props.onReset) {
props.onReset();
}
}
function maybeRenderReset() {
if (props.onReset) {
return (
<Button variant="secondary" onClick={onReset}>
<Icon icon="clock" />
</Button>
);
}
}
return (
<Form.Group className={`duration-input ${props.className}`}>
<InputGroup>
<Form.Control
className="duration-control"
disabled={props.disabled}
value={value}
onChange={(e: React.FormEvent<HTMLInputElement>) => setValue(e.currentTarget.value)}
onBlur={() =>
props.onValueChange(DurationUtils.stringToSeconds(value))
}
placeholder="hh:mm:ss"
/>
<InputGroup.Append>
{maybeRenderReset()}
{renderButtons()}
</InputGroup.Append>
</InputGroup>
</Form.Group>
);
};