Files
stash/pkg/scene/import.go
SmallCoccinelle c6f6205e4f Errorlint sweep + minor linter tweaks (#1796)
* Replace error assertions with Go 1.13 style

Use `errors.As(..)` over type assertions. This enables better use of
wrapped errors in the future, and lets us pass some errorlint checks
in the process.

The rewrite is entirely mechanical, and uses a standard idiom for
doing so.

* Use Go 1.13's errors.Is(..)

Rather than directly checking for error equality, use errors.Is(..).

This protects against error wrapping issues in the future.

Even though something like sql.ErrNoRows doesn't need the wrapping, do
so anyway, for the sake of consistency throughout the code base.

The change almost lets us pass the `errorlint` Go checker except for
a missing case in `js.go` which is to be handled separately; it isn't
mechanical, like these changes are.

* Remove goconst

goconst isn't a useful linter in many cases, because it's false positive
rate is high. It's 100% for the current code base.

* Avoid direct comparison of errors in recover()

Assert that we are catching an error from recover(). If we are,
check that the error caught matches errStop.

* Enable the "errorlint" checker

Configure the checker to avoid checking for errorf wraps. These are
often false positives since the suggestion is to blanket wrap errors
with %w, and that exposes the underlying API which you might not want
to do.

The other warnings are good however, and with the current patch stack,
the code base passes all these checks as well.

* Configure rowserrcheck

The project uses sqlx. Configure rowserrcheck to include said package.

* Mechanically rewrite a large set of errors

Mechanically search for errors that look like

    fmt.Errorf("...%s", err.Error())

and rewrite those into

    fmt.Errorf("...%v", err)

The `fmt` package is error-aware and knows how to call err.Error()
itself.

The rationale is that this is more idiomatic Go; it paves the
way for using error wrapping later with %w in some sites.

This patch only addresses the entirely mechanical rewriting caught by
a project-side search/replace. There are more individual sites not
addressed by this patch.
2021-10-12 14:03:08 +11:00

492 lines
12 KiB
Go

package scene
import (
"database/sql"
"fmt"
"strconv"
"strings"
"github.com/stashapp/stash/pkg/manager/jsonschema"
"github.com/stashapp/stash/pkg/models"
"github.com/stashapp/stash/pkg/utils"
)
type Importer struct {
ReaderWriter models.SceneReaderWriter
StudioWriter models.StudioReaderWriter
GalleryWriter models.GalleryReaderWriter
PerformerWriter models.PerformerReaderWriter
MovieWriter models.MovieReaderWriter
TagWriter models.TagReaderWriter
Input jsonschema.Scene
Path string
MissingRefBehaviour models.ImportMissingRefEnum
FileNamingAlgorithm models.HashAlgorithm
ID int
scene models.Scene
galleries []*models.Gallery
performers []*models.Performer
movies []models.MoviesScenes
tags []*models.Tag
coverImageData []byte
}
func (i *Importer) PreImport() error {
i.scene = i.sceneJSONToScene(i.Input)
if err := i.populateStudio(); err != nil {
return err
}
if err := i.populateGalleries(); err != nil {
return err
}
if err := i.populatePerformers(); err != nil {
return err
}
if err := i.populateTags(); err != nil {
return err
}
if err := i.populateMovies(); err != nil {
return err
}
var err error
if len(i.Input.Cover) > 0 {
_, i.coverImageData, err = utils.ProcessBase64Image(i.Input.Cover)
if err != nil {
return fmt.Errorf("invalid cover image: %v", err)
}
}
return nil
}
func (i *Importer) sceneJSONToScene(sceneJSON jsonschema.Scene) models.Scene {
newScene := models.Scene{
Checksum: sql.NullString{String: sceneJSON.Checksum, Valid: sceneJSON.Checksum != ""},
OSHash: sql.NullString{String: sceneJSON.OSHash, Valid: sceneJSON.OSHash != ""},
Path: i.Path,
}
if sceneJSON.Phash != "" {
hash, err := strconv.ParseUint(sceneJSON.Phash, 16, 64)
newScene.Phash = sql.NullInt64{Int64: int64(hash), Valid: err == nil}
}
if sceneJSON.Title != "" {
newScene.Title = sql.NullString{String: sceneJSON.Title, Valid: true}
}
if sceneJSON.Details != "" {
newScene.Details = sql.NullString{String: sceneJSON.Details, Valid: true}
}
if sceneJSON.URL != "" {
newScene.URL = sql.NullString{String: sceneJSON.URL, Valid: true}
}
if sceneJSON.Date != "" {
newScene.Date = models.SQLiteDate{String: sceneJSON.Date, Valid: true}
}
if sceneJSON.Rating != 0 {
newScene.Rating = sql.NullInt64{Int64: int64(sceneJSON.Rating), Valid: true}
}
newScene.Organized = sceneJSON.Organized
newScene.OCounter = sceneJSON.OCounter
newScene.CreatedAt = models.SQLiteTimestamp{Timestamp: sceneJSON.CreatedAt.GetTime()}
newScene.UpdatedAt = models.SQLiteTimestamp{Timestamp: sceneJSON.UpdatedAt.GetTime()}
if sceneJSON.File != nil {
if sceneJSON.File.Size != "" {
newScene.Size = sql.NullString{String: sceneJSON.File.Size, Valid: true}
}
if sceneJSON.File.Duration != "" {
duration, _ := strconv.ParseFloat(sceneJSON.File.Duration, 64)
newScene.Duration = sql.NullFloat64{Float64: duration, Valid: true}
}
if sceneJSON.File.VideoCodec != "" {
newScene.VideoCodec = sql.NullString{String: sceneJSON.File.VideoCodec, Valid: true}
}
if sceneJSON.File.AudioCodec != "" {
newScene.AudioCodec = sql.NullString{String: sceneJSON.File.AudioCodec, Valid: true}
}
if sceneJSON.File.Format != "" {
newScene.Format = sql.NullString{String: sceneJSON.File.Format, Valid: true}
}
if sceneJSON.File.Width != 0 {
newScene.Width = sql.NullInt64{Int64: int64(sceneJSON.File.Width), Valid: true}
}
if sceneJSON.File.Height != 0 {
newScene.Height = sql.NullInt64{Int64: int64(sceneJSON.File.Height), Valid: true}
}
if sceneJSON.File.Framerate != "" {
framerate, _ := strconv.ParseFloat(sceneJSON.File.Framerate, 64)
newScene.Framerate = sql.NullFloat64{Float64: framerate, Valid: true}
}
if sceneJSON.File.Bitrate != 0 {
newScene.Bitrate = sql.NullInt64{Int64: int64(sceneJSON.File.Bitrate), Valid: true}
}
}
return newScene
}
func (i *Importer) populateStudio() error {
if i.Input.Studio != "" {
studio, err := i.StudioWriter.FindByName(i.Input.Studio, false)
if err != nil {
return fmt.Errorf("error finding studio by name: %v", err)
}
if studio == nil {
if i.MissingRefBehaviour == models.ImportMissingRefEnumFail {
return fmt.Errorf("scene studio '%s' not found", i.Input.Studio)
}
if i.MissingRefBehaviour == models.ImportMissingRefEnumIgnore {
return nil
}
if i.MissingRefBehaviour == models.ImportMissingRefEnumCreate {
studioID, err := i.createStudio(i.Input.Studio)
if err != nil {
return err
}
i.scene.StudioID = sql.NullInt64{
Int64: int64(studioID),
Valid: true,
}
}
} else {
i.scene.StudioID = sql.NullInt64{Int64: int64(studio.ID), Valid: true}
}
}
return nil
}
func (i *Importer) createStudio(name string) (int, error) {
newStudio := *models.NewStudio(name)
created, err := i.StudioWriter.Create(newStudio)
if err != nil {
return 0, err
}
return created.ID, nil
}
func (i *Importer) populateGalleries() error {
if len(i.Input.Galleries) > 0 {
checksums := i.Input.Galleries
galleries, err := i.GalleryWriter.FindByChecksums(checksums)
if err != nil {
return err
}
var pluckedChecksums []string
for _, gallery := range galleries {
pluckedChecksums = append(pluckedChecksums, gallery.Checksum)
}
missingGalleries := utils.StrFilter(checksums, func(checksum string) bool {
return !utils.StrInclude(pluckedChecksums, checksum)
})
if len(missingGalleries) > 0 {
if i.MissingRefBehaviour == models.ImportMissingRefEnumFail {
return fmt.Errorf("scene galleries [%s] not found", strings.Join(missingGalleries, ", "))
}
// we don't create galleries - just ignore
}
i.galleries = galleries
}
return nil
}
func (i *Importer) populatePerformers() error {
if len(i.Input.Performers) > 0 {
names := i.Input.Performers
performers, err := i.PerformerWriter.FindByNames(names, false)
if err != nil {
return err
}
var pluckedNames []string
for _, performer := range performers {
if !performer.Name.Valid {
continue
}
pluckedNames = append(pluckedNames, performer.Name.String)
}
missingPerformers := utils.StrFilter(names, func(name string) bool {
return !utils.StrInclude(pluckedNames, name)
})
if len(missingPerformers) > 0 {
if i.MissingRefBehaviour == models.ImportMissingRefEnumFail {
return fmt.Errorf("scene performers [%s] not found", strings.Join(missingPerformers, ", "))
}
if i.MissingRefBehaviour == models.ImportMissingRefEnumCreate {
createdPerformers, err := i.createPerformers(missingPerformers)
if err != nil {
return fmt.Errorf("error creating scene performers: %v", err)
}
performers = append(performers, createdPerformers...)
}
// ignore if MissingRefBehaviour set to Ignore
}
i.performers = performers
}
return nil
}
func (i *Importer) createPerformers(names []string) ([]*models.Performer, error) {
var ret []*models.Performer
for _, name := range names {
newPerformer := *models.NewPerformer(name)
created, err := i.PerformerWriter.Create(newPerformer)
if err != nil {
return nil, err
}
ret = append(ret, created)
}
return ret, nil
}
func (i *Importer) populateMovies() error {
if len(i.Input.Movies) > 0 {
for _, inputMovie := range i.Input.Movies {
movie, err := i.MovieWriter.FindByName(inputMovie.MovieName, false)
if err != nil {
return fmt.Errorf("error finding scene movie: %v", err)
}
if movie == nil {
if i.MissingRefBehaviour == models.ImportMissingRefEnumFail {
return fmt.Errorf("scene movie [%s] not found", inputMovie.MovieName)
}
if i.MissingRefBehaviour == models.ImportMissingRefEnumCreate {
movie, err = i.createMovie(inputMovie.MovieName)
if err != nil {
return fmt.Errorf("error creating scene movie: %v", err)
}
}
// ignore if MissingRefBehaviour set to Ignore
if i.MissingRefBehaviour == models.ImportMissingRefEnumIgnore {
continue
}
}
toAdd := models.MoviesScenes{
MovieID: movie.ID,
}
if inputMovie.SceneIndex != 0 {
toAdd.SceneIndex = sql.NullInt64{
Int64: int64(inputMovie.SceneIndex),
Valid: true,
}
}
i.movies = append(i.movies, toAdd)
}
}
return nil
}
func (i *Importer) createMovie(name string) (*models.Movie, error) {
newMovie := *models.NewMovie(name)
created, err := i.MovieWriter.Create(newMovie)
if err != nil {
return nil, err
}
return created, nil
}
func (i *Importer) populateTags() error {
if len(i.Input.Tags) > 0 {
tags, err := importTags(i.TagWriter, i.Input.Tags, i.MissingRefBehaviour)
if err != nil {
return err
}
i.tags = tags
}
return nil
}
func (i *Importer) PostImport(id int) error {
if len(i.coverImageData) > 0 {
if err := i.ReaderWriter.UpdateCover(id, i.coverImageData); err != nil {
return fmt.Errorf("error setting scene images: %v", err)
}
}
if len(i.galleries) > 0 {
var galleryIDs []int
for _, gallery := range i.galleries {
galleryIDs = append(galleryIDs, gallery.ID)
}
if err := i.ReaderWriter.UpdateGalleries(id, galleryIDs); err != nil {
return fmt.Errorf("failed to associate galleries: %v", err)
}
}
if len(i.performers) > 0 {
var performerIDs []int
for _, performer := range i.performers {
performerIDs = append(performerIDs, performer.ID)
}
if err := i.ReaderWriter.UpdatePerformers(id, performerIDs); err != nil {
return fmt.Errorf("failed to associate performers: %v", err)
}
}
if len(i.movies) > 0 {
for index := range i.movies {
i.movies[index].SceneID = id
}
if err := i.ReaderWriter.UpdateMovies(id, i.movies); err != nil {
return fmt.Errorf("failed to associate movies: %v", err)
}
}
if len(i.tags) > 0 {
var tagIDs []int
for _, t := range i.tags {
tagIDs = append(tagIDs, t.ID)
}
if err := i.ReaderWriter.UpdateTags(id, tagIDs); err != nil {
return fmt.Errorf("failed to associate tags: %v", err)
}
}
return nil
}
func (i *Importer) Name() string {
return i.Path
}
func (i *Importer) FindExistingID() (*int, error) {
var existing *models.Scene
var err error
if i.FileNamingAlgorithm == models.HashAlgorithmMd5 {
existing, err = i.ReaderWriter.FindByChecksum(i.Input.Checksum)
} else if i.FileNamingAlgorithm == models.HashAlgorithmOshash {
existing, err = i.ReaderWriter.FindByOSHash(i.Input.OSHash)
} else {
panic("unknown file naming algorithm")
}
if err != nil {
return nil, err
}
if existing != nil {
id := existing.ID
return &id, nil
}
return nil, nil
}
func (i *Importer) Create() (*int, error) {
created, err := i.ReaderWriter.Create(i.scene)
if err != nil {
return nil, fmt.Errorf("error creating scene: %v", err)
}
id := created.ID
i.ID = id
return &id, nil
}
func (i *Importer) Update(id int) error {
scene := i.scene
scene.ID = id
i.ID = id
_, err := i.ReaderWriter.UpdateFull(scene)
if err != nil {
return fmt.Errorf("error updating existing scene: %v", err)
}
return nil
}
func importTags(tagWriter models.TagReaderWriter, names []string, missingRefBehaviour models.ImportMissingRefEnum) ([]*models.Tag, error) {
tags, err := tagWriter.FindByNames(names, false)
if err != nil {
return nil, err
}
var pluckedNames []string
for _, tag := range tags {
pluckedNames = append(pluckedNames, tag.Name)
}
missingTags := utils.StrFilter(names, func(name string) bool {
return !utils.StrInclude(pluckedNames, name)
})
if len(missingTags) > 0 {
if missingRefBehaviour == models.ImportMissingRefEnumFail {
return nil, fmt.Errorf("tags [%s] not found", strings.Join(missingTags, ", "))
}
if missingRefBehaviour == models.ImportMissingRefEnumCreate {
createdTags, err := createTags(tagWriter, missingTags)
if err != nil {
return nil, fmt.Errorf("error creating tags: %v", err)
}
tags = append(tags, createdTags...)
}
// ignore if MissingRefBehaviour set to Ignore
}
return tags, nil
}
func createTags(tagWriter models.TagWriter, names []string) ([]*models.Tag, error) {
var ret []*models.Tag
for _, name := range names {
newTag := *models.NewTag(name)
created, err := tagWriter.Create(newTag)
if err != nil {
return nil, err
}
ret = append(ret, created)
}
return ret, nil
}