Add O-counter (#334)

* Add backend support for o-counter

* Add o-counter buttons everywhere

* Put o-counter button right-aligned on tabs

* Add o-counter filter
This commit is contained in:
WithoutPants
2020-02-03 11:17:28 +11:00
committed by GitHub
parent 066295f0c9
commit f87117b0d6
22 changed files with 325 additions and 9 deletions

View File

@@ -422,3 +422,63 @@ func changeMarker(ctx context.Context, changeType int, changedMarker models.Scen
return sceneMarker, nil
}
func (r *mutationResolver) SceneIncrementO(ctx context.Context, id string) (int, error) {
sceneID, _ := strconv.Atoi(id)
tx := database.DB.MustBeginTx(ctx, nil)
qb := models.NewSceneQueryBuilder()
newVal, err := qb.IncrementOCounter(sceneID, tx)
if err != nil {
_ = tx.Rollback()
return 0, err
}
// Commit
if err := tx.Commit(); err != nil {
return 0, err
}
return newVal, nil
}
func (r *mutationResolver) SceneDecrementO(ctx context.Context, id string) (int, error) {
sceneID, _ := strconv.Atoi(id)
tx := database.DB.MustBeginTx(ctx, nil)
qb := models.NewSceneQueryBuilder()
newVal, err := qb.DecrementOCounter(sceneID, tx)
if err != nil {
_ = tx.Rollback()
return 0, err
}
// Commit
if err := tx.Commit(); err != nil {
return 0, err
}
return newVal, nil
}
func (r *mutationResolver) SceneResetO(ctx context.Context, id string) (int, error) {
sceneID, _ := strconv.Atoi(id)
tx := database.DB.MustBeginTx(ctx, nil)
qb := models.NewSceneQueryBuilder()
newVal, err := qb.ResetOCounter(sceneID, tx)
if err != nil {
_ = tx.Rollback()
return 0, err
}
// Commit
if err := tx.Commit(); err != nil {
return 0, err
}
return newVal, nil
}