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Restructure go project (#2356)
* Move main to cmd * Move api to internal * Move logger and manager to internal * Move shell hiding code to separate package * Decouple job from desktop and utils * Decouple session from config * Move static into internal * Decouple config from dlna * Move desktop to internal * Move dlna to internal * Decouple remaining packages from config * Move config into internal * Move jsonschema and paths to models * Make ffmpeg functions private * Move file utility methods into fsutil package * Move symwalk into fsutil * Move single-use util functions into client package * Move slice functions to separate packages * Add env var to suppress windowsgui arg * Move hash functions into separate package * Move identify to internal * Move autotag to internal * Touch UI when generating backend
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@@ -126,20 +126,3 @@ func LevelFromName(name string) *Level {
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return nil
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}
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// DetectLogLevel returns the Level and the logging string for a provided line
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// of plugin output. It parses the string for logging control characters and
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// determines the log level, if present. If not present, the plugin output
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// is returned unchanged with a nil Level.
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func DetectLogLevel(line string) (*Level, string) {
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var level *logger.PluginLogLevel
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level, line = logger.DetectLogLevel(line)
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if level == nil {
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return nil, line
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}
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return &Level{
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level,
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}, line
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}
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