Restructure go project (#2356)

* Move main to cmd
* Move api to internal
* Move logger and manager to internal
* Move shell hiding code to separate package
* Decouple job from desktop and utils
* Decouple session from config
* Move static into internal
* Decouple config from dlna
* Move desktop to internal
* Move dlna to internal
* Decouple remaining packages from config
* Move config into internal
* Move jsonschema and paths to models
* Make ffmpeg functions private
* Move file utility methods into fsutil package
* Move symwalk into fsutil
* Move single-use util functions into client package
* Move slice functions to separate packages
* Add env var to suppress windowsgui arg
* Move hash functions into separate package
* Move identify to internal
* Move autotag to internal
* Touch UI when generating backend
This commit is contained in:
WithoutPants
2022-03-17 11:33:59 +11:00
committed by GitHub
parent dcee874f59
commit f69bd8a94f
334 changed files with 1845 additions and 1525 deletions

View File

@@ -126,20 +126,3 @@ func LevelFromName(name string) *Level {
return nil
}
// DetectLogLevel returns the Level and the logging string for a provided line
// of plugin output. It parses the string for logging control characters and
// determines the log level, if present. If not present, the plugin output
// is returned unchanged with a nil Level.
func DetectLogLevel(line string) (*Level, string) {
var level *logger.PluginLogLevel
level, line = logger.DetectLogLevel(line)
if level == nil {
return nil, line
}
return &Level{
level,
}, line
}