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Restructure go project (#2356)
* Move main to cmd * Move api to internal * Move logger and manager to internal * Move shell hiding code to separate package * Decouple job from desktop and utils * Decouple session from config * Move static into internal * Decouple config from dlna * Move desktop to internal * Move dlna to internal * Decouple remaining packages from config * Move config into internal * Move jsonschema and paths to models * Make ffmpeg functions private * Move file utility methods into fsutil package * Move symwalk into fsutil * Move single-use util functions into client package * Move slice functions to separate packages * Add env var to suppress windowsgui arg * Move hash functions into separate package * Move identify to internal * Move autotag to internal * Touch UI when generating backend
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31
pkg/models/paths/paths.go
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31
pkg/models/paths/paths.go
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package paths
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import (
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"path/filepath"
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"github.com/stashapp/stash/pkg/fsutil"
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)
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type Paths struct {
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Generated *generatedPaths
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Scene *scenePaths
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SceneMarkers *sceneMarkerPaths
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}
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func NewPaths(generatedPath string) *Paths {
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p := Paths{}
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p.Generated = newGeneratedPaths(generatedPath)
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p.Scene = newScenePaths(p)
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p.SceneMarkers = newSceneMarkerPaths(p)
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return &p
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}
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func GetStashHomeDirectory() string {
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return filepath.Join(fsutil.GetHomeDirectory(), ".stash")
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}
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func GetDefaultDatabaseFilePath() string {
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return filepath.Join(GetStashHomeDirectory(), "stash-go.sqlite")
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}
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