Restructure go project (#2356)

* Move main to cmd
* Move api to internal
* Move logger and manager to internal
* Move shell hiding code to separate package
* Decouple job from desktop and utils
* Decouple session from config
* Move static into internal
* Decouple config from dlna
* Move desktop to internal
* Move dlna to internal
* Decouple remaining packages from config
* Move config into internal
* Move jsonschema and paths to models
* Make ffmpeg functions private
* Move file utility methods into fsutil package
* Move symwalk into fsutil
* Move single-use util functions into client package
* Move slice functions to separate packages
* Add env var to suppress windowsgui arg
* Move hash functions into separate package
* Move identify to internal
* Move autotag to internal
* Touch UI when generating backend
This commit is contained in:
WithoutPants
2022-03-17 11:33:59 +11:00
committed by GitHub
parent dcee874f59
commit f69bd8a94f
334 changed files with 1845 additions and 1525 deletions

View File

@@ -0,0 +1,48 @@
package jsonschema
import (
"fmt"
"os"
jsoniter "github.com/json-iterator/go"
"github.com/stashapp/stash/pkg/models"
)
type Movie struct {
Name string `json:"name,omitempty"`
Aliases string `json:"aliases,omitempty"`
Duration int `json:"duration,omitempty"`
Date string `json:"date,omitempty"`
Rating int `json:"rating,omitempty"`
Director string `json:"director,omitempty"`
Synopsis string `json:"sypnopsis,omitempty"`
FrontImage string `json:"front_image,omitempty"`
BackImage string `json:"back_image,omitempty"`
URL string `json:"url,omitempty"`
Studio string `json:"studio,omitempty"`
CreatedAt models.JSONTime `json:"created_at,omitempty"`
UpdatedAt models.JSONTime `json:"updated_at,omitempty"`
}
func LoadMovieFile(filePath string) (*Movie, error) {
var movie Movie
file, err := os.Open(filePath)
if err != nil {
return nil, err
}
defer file.Close()
var json = jsoniter.ConfigCompatibleWithStandardLibrary
jsonParser := json.NewDecoder(file)
err = jsonParser.Decode(&movie)
if err != nil {
return nil, err
}
return &movie, nil
}
func SaveMovieFile(filePath string, movie *Movie) error {
if movie == nil {
return fmt.Errorf("movie must not be nil")
}
return marshalToFile(filePath, movie)
}