Include subsidiary studios/tags in tab badge counters (#3816)

* Add '_all' counts
* Use '_all' counts in UI
* Make other counts non-nullable
* Hide tab counts if zero
* Add resolver parameter
This commit is contained in:
DingDongSoLong4
2023-06-16 02:46:14 +02:00
committed by GitHub
parent 47c3e855c8
commit f65e87773c
32 changed files with 453 additions and 193 deletions

View File

@@ -252,8 +252,7 @@ func (qb *SceneMarkerStore) makeFilter(ctx context.Context, sceneMarkerFilter *m
return query
}
func (qb *SceneMarkerStore) Query(ctx context.Context, sceneMarkerFilter *models.SceneMarkerFilterType, findFilter *models.FindFilterType) ([]*models.SceneMarker, int, error) {
func (qb *SceneMarkerStore) makeQuery(ctx context.Context, sceneMarkerFilter *models.SceneMarkerFilterType, findFilter *models.FindFilterType) (*queryBuilder, error) {
if sceneMarkerFilter == nil {
sceneMarkerFilter = &models.SceneMarkerFilterType{}
}
@@ -272,10 +271,20 @@ func (qb *SceneMarkerStore) Query(ctx context.Context, sceneMarkerFilter *models
filter := qb.makeFilter(ctx, sceneMarkerFilter)
if err := query.addFilter(filter); err != nil {
return nil, 0, err
return nil, err
}
query.sortAndPagination = qb.getSceneMarkerSort(&query, findFilter) + getPagination(findFilter)
return &query, nil
}
func (qb *SceneMarkerStore) Query(ctx context.Context, sceneMarkerFilter *models.SceneMarkerFilterType, findFilter *models.FindFilterType) ([]*models.SceneMarker, int, error) {
query, err := qb.makeQuery(ctx, sceneMarkerFilter, findFilter)
if err != nil {
return nil, 0, err
}
idsResult, countResult, err := query.executeFind(ctx)
if err != nil {
return nil, 0, err
@@ -289,6 +298,15 @@ func (qb *SceneMarkerStore) Query(ctx context.Context, sceneMarkerFilter *models
return sceneMarkers, countResult, nil
}
func (qb *SceneMarkerStore) QueryCount(ctx context.Context, sceneMarkerFilter *models.SceneMarkerFilterType, findFilter *models.FindFilterType) (int, error) {
query, err := qb.makeQuery(ctx, sceneMarkerFilter, findFilter)
if err != nil {
return 0, err
}
return query.executeCount(ctx)
}
func sceneMarkerTagIDCriterionHandler(qb *SceneMarkerStore, tagID *string) criterionHandlerFunc {
return func(ctx context.Context, f *filterBuilder) {
if tagID != nil {