Allow uploading of custom scene covers (#262)

* Refactor common code

* Further refactoring

* Add UI support for changing scene cover image

* Add backend support for changing scene screenshot
This commit is contained in:
WithoutPants
2019-12-14 07:40:58 +11:00
committed by Leopere
parent c05496a724
commit da3e91193c
9 changed files with 186 additions and 55 deletions

View File

@@ -11,6 +11,7 @@ import (
"github.com/stashapp/stash/pkg/database"
"github.com/stashapp/stash/pkg/manager"
"github.com/stashapp/stash/pkg/models"
"github.com/stashapp/stash/pkg/utils"
)
func (r *mutationResolver) SceneUpdate(ctx context.Context, input models.SceneUpdateInput) (*models.Scene, error) {
@@ -149,6 +150,24 @@ func (r *mutationResolver) sceneUpdate(input models.SceneUpdateInput, tx *sqlx.T
return nil, err
}
// only update the cover image if provided and everything else was successful
if input.CoverImage != nil && *input.CoverImage != "" {
_, imageData, err := utils.ProcessBase64Image(*input.CoverImage)
if err != nil {
return nil, err
}
scene, err := qb.Find(sceneID)
if err != nil {
return nil, err
}
err = manager.SetSceneScreenshot(scene.Checksum, imageData)
if err != nil {
return nil, err
}
}
return scene, nil
}
@@ -283,7 +302,7 @@ func (r *mutationResolver) SceneDestroy(ctx context.Context, input models.SceneD
if err := tx.Commit(); err != nil {
return false, err
}
// if delete generated is true, then delete the generated files
// for the scene
if input.DeleteGenerated != nil && *input.DeleteGenerated {

View File

@@ -0,0 +1,61 @@
package manager
import (
"bytes"
"image"
"image/jpeg"
"os"
"github.com/disintegration/imaging"
// needed to decode other image formats
_ "image/gif"
_ "image/png"
)
func writeImage(path string, imageData []byte) error {
f, err := os.Create(path)
if err != nil {
return err
}
defer f.Close()
_, err = f.Write(imageData)
return err
}
func writeThumbnail(path string, thumbnail image.Image) error {
f, err := os.Create(path)
if err != nil {
return err
}
defer f.Close()
return jpeg.Encode(f, thumbnail, nil)
}
func SetSceneScreenshot(checksum string, imageData []byte) error {
thumbPath := instance.Paths.Scene.GetThumbnailScreenshotPath(checksum)
normalPath := instance.Paths.Scene.GetScreenshotPath(checksum)
img, _, err := image.Decode(bytes.NewReader(imageData))
if err != nil {
return err
}
// resize to 320 width maintaining aspect ratio, for the thumbnail
const width = 320
origWidth := img.Bounds().Max.X
origHeight := img.Bounds().Max.Y
height := width / origWidth * origHeight
thumbnail := imaging.Resize(img, width, height, imaging.Lanczos)
err = writeThumbnail(thumbPath, thumbnail)
if err != nil {
return err
}
err = writeImage(normalPath, imageData)
return err
}