Don't set default studio image (#887)

This commit is contained in:
WithoutPants
2020-10-27 09:35:50 +11:00
committed by GitHub
parent cfbffb3b96
commit c75b5c204d
2 changed files with 6 additions and 7 deletions

View File

@@ -19,15 +19,13 @@ func (r *mutationResolver) StudioCreate(ctx context.Context, input models.Studio
var imageData []byte var imageData []byte
var err error var err error
if input.Image == nil {
input.Image = &models.DefaultStudioImage
}
// Process the base 64 encoded image string // Process the base 64 encoded image string
if input.Image != nil {
_, imageData, err = utils.ProcessBase64Image(*input.Image) _, imageData, err = utils.ProcessBase64Image(*input.Image)
if err != nil { if err != nil {
return nil, err return nil, err
} }
}
// Populate a new studio from the input // Populate a new studio from the input
currentTime := time.Now() currentTime := time.Now()

View File

@@ -23,6 +23,7 @@
* Re-show preview thumbnail when mousing away from scene card. * Re-show preview thumbnail when mousing away from scene card.
### 🐛 Bug fixes ### 🐛 Bug fixes
* Don't set default studio image during studio creation.
* Fix invalid date tag preventing video file from being scanned. * Fix invalid date tag preventing video file from being scanned.
* Fix error when creating movie from scene scrape dialog. * Fix error when creating movie from scene scrape dialog.
* Fix incorrect date timezone. * Fix incorrect date timezone.