Model refactor (#3915)

* Add mockery config file
* Move basic file/folder structs to models
* Fix hack due to import loop
* Move file interfaces to models
* Move folder interfaces to models
* Move scene interfaces to models
* Move scene marker interfaces to models
* Move image interfaces to models
* Move gallery interfaces to models
* Move gallery chapter interfaces to models
* Move studio interfaces to models
* Move movie interfaces to models
* Move performer interfaces to models
* Move tag interfaces to models
* Move autotag interfaces to models
* Regenerate mocks
This commit is contained in:
DingDongSoLong4
2023-09-01 02:39:29 +02:00
committed by GitHub
parent 20520a58b4
commit c364346a59
185 changed files with 3840 additions and 2559 deletions

View File

@@ -105,15 +105,6 @@ func (d *FileDeleter) MarkMarkerFiles(scene *models.Scene, seconds int) error {
return d.Files(files)
}
type Destroyer interface {
Destroy(ctx context.Context, id int) error
}
type MarkerDestroyer interface {
FindBySceneID(ctx context.Context, sceneID int) ([]*models.SceneMarker, error)
Destroy(ctx context.Context, id int) error
}
// Destroy deletes a scene and its associated relationships from the
// database.
func (s *Service) Destroy(ctx context.Context, scene *models.Scene, fileDeleter *FileDeleter, deleteGenerated, deleteFile bool) error {
@@ -190,7 +181,7 @@ func (s *Service) deleteFiles(ctx context.Context, scene *models.Scene, fileDele
// DestroyMarker deletes the scene marker from the database and returns a
// function that removes the generated files, to be executed after the
// transaction is successfully committed.
func DestroyMarker(ctx context.Context, scene *models.Scene, sceneMarker *models.SceneMarker, qb MarkerDestroyer, fileDeleter *FileDeleter) error {
func DestroyMarker(ctx context.Context, scene *models.Scene, sceneMarker *models.SceneMarker, qb models.SceneMarkerDestroyer, fileDeleter *FileDeleter) error {
if err := qb.Destroy(ctx, sceneMarker.ID); err != nil {
return err
}