Model refactor (#3915)

* Add mockery config file
* Move basic file/folder structs to models
* Fix hack due to import loop
* Move file interfaces to models
* Move folder interfaces to models
* Move scene interfaces to models
* Move scene marker interfaces to models
* Move image interfaces to models
* Move gallery interfaces to models
* Move gallery chapter interfaces to models
* Move studio interfaces to models
* Move movie interfaces to models
* Move performer interfaces to models
* Move tag interfaces to models
* Move autotag interfaces to models
* Regenerate mocks
This commit is contained in:
DingDongSoLong4
2023-09-01 02:39:29 +02:00
committed by GitHub
parent 20520a58b4
commit c364346a59
185 changed files with 3840 additions and 2559 deletions

View File

@@ -199,13 +199,13 @@ func (_m *SceneMarkerReaderWriter) GetMarkerStrings(ctx context.Context, q *stri
return r0, r1
}
// GetTagIDs provides a mock function with given fields: ctx, imageID
func (_m *SceneMarkerReaderWriter) GetTagIDs(ctx context.Context, imageID int) ([]int, error) {
ret := _m.Called(ctx, imageID)
// GetTagIDs provides a mock function with given fields: ctx, relatedID
func (_m *SceneMarkerReaderWriter) GetTagIDs(ctx context.Context, relatedID int) ([]int, error) {
ret := _m.Called(ctx, relatedID)
var r0 []int
if rf, ok := ret.Get(0).(func(context.Context, int) []int); ok {
r0 = rf(ctx, imageID)
r0 = rf(ctx, relatedID)
} else {
if ret.Get(0) != nil {
r0 = ret.Get(0).([]int)
@@ -214,7 +214,7 @@ func (_m *SceneMarkerReaderWriter) GetTagIDs(ctx context.Context, imageID int) (
var r1 error
if rf, ok := ret.Get(1).(func(context.Context, int) error); ok {
r1 = rf(ctx, imageID)
r1 = rf(ctx, relatedID)
} else {
r1 = ret.Error(1)
}