Model refactor (#3915)

* Add mockery config file
* Move basic file/folder structs to models
* Fix hack due to import loop
* Move file interfaces to models
* Move folder interfaces to models
* Move scene interfaces to models
* Move scene marker interfaces to models
* Move image interfaces to models
* Move gallery interfaces to models
* Move gallery chapter interfaces to models
* Move studio interfaces to models
* Move movie interfaces to models
* Move performer interfaces to models
* Move tag interfaces to models
* Move autotag interfaces to models
* Regenerate mocks
This commit is contained in:
DingDongSoLong4
2023-09-01 02:39:29 +02:00
committed by GitHub
parent 20520a58b4
commit c364346a59
185 changed files with 3840 additions and 2559 deletions

View File

@@ -58,7 +58,7 @@ func ScrapedPerformer(ctx context.Context, qb PerformerFinder, p *models.Scraped
}
type StudioFinder interface {
studio.Queryer
models.StudioQueryer
FindByStashID(ctx context.Context, stashID models.StashID) ([]*models.Studio, error)
}
@@ -134,7 +134,7 @@ func ScrapedMovie(ctx context.Context, qb MovieNamesFinder, m *models.ScrapedMov
// ScrapedTag matches the provided tag with the tags
// in the database and sets the ID field if one is found.
func ScrapedTag(ctx context.Context, qb tag.Queryer, s *models.ScrapedTag) error {
func ScrapedTag(ctx context.Context, qb models.TagQueryer, s *models.ScrapedTag) error {
if s.StoredID != nil {
return nil
}