Model refactor (#3915)

* Add mockery config file
* Move basic file/folder structs to models
* Fix hack due to import loop
* Move file interfaces to models
* Move folder interfaces to models
* Move scene interfaces to models
* Move scene marker interfaces to models
* Move image interfaces to models
* Move gallery interfaces to models
* Move gallery chapter interfaces to models
* Move studio interfaces to models
* Move movie interfaces to models
* Move performer interfaces to models
* Move tag interfaces to models
* Move autotag interfaces to models
* Regenerate mocks
This commit is contained in:
DingDongSoLong4
2023-09-01 02:39:29 +02:00
committed by GitHub
parent 20520a58b4
commit c364346a59
185 changed files with 3840 additions and 2559 deletions

View File

@@ -5,7 +5,6 @@ import (
"fmt"
"path/filepath"
"github.com/stashapp/stash/pkg/file"
"github.com/stashapp/stash/pkg/fsutil"
"github.com/stashapp/stash/pkg/logger"
"github.com/stashapp/stash/pkg/models"
@@ -102,7 +101,7 @@ func (t *GenerateMarkersTask) generateSceneMarkers(ctx context.Context) {
}
}
func (t *GenerateMarkersTask) generateMarker(videoFile *file.VideoFile, scene *models.Scene, sceneMarker *models.SceneMarker) {
func (t *GenerateMarkersTask) generateMarker(videoFile *models.VideoFile, scene *models.Scene, sceneMarker *models.SceneMarker) {
sceneHash := t.Scene.GetHash(t.fileNamingAlgorithm)
seconds := int(sceneMarker.Seconds)