Model refactor (#3915)

* Add mockery config file
* Move basic file/folder structs to models
* Fix hack due to import loop
* Move file interfaces to models
* Move folder interfaces to models
* Move scene interfaces to models
* Move scene marker interfaces to models
* Move image interfaces to models
* Move gallery interfaces to models
* Move gallery chapter interfaces to models
* Move studio interfaces to models
* Move movie interfaces to models
* Move performer interfaces to models
* Move tag interfaces to models
* Move autotag interfaces to models
* Regenerate mocks
This commit is contained in:
DingDongSoLong4
2023-09-01 02:39:29 +02:00
committed by GitHub
parent 20520a58b4
commit c364346a59
185 changed files with 3840 additions and 2559 deletions

View File

@@ -46,7 +46,7 @@ type SceneIdentifier struct {
SceneReaderUpdater SceneReaderUpdater
StudioReaderWriter models.StudioReaderWriter
PerformerCreator PerformerCreator
TagCreatorFinder TagCreatorFinder
TagFinderCreator models.TagFinderCreator
DefaultOptions *MetadataOptions
Sources []ScraperSource
@@ -176,7 +176,7 @@ func (t *SceneIdentifier) getSceneUpdater(ctx context.Context, s *models.Scene,
sceneReader: t.SceneReaderUpdater,
studioReaderWriter: t.StudioReaderWriter,
performerCreator: t.PerformerCreator,
tagCreatorFinder: t.TagCreatorFinder,
tagCreator: t.TagFinderCreator,
scene: s,
result: result,
fieldOptions: fieldOptions,
@@ -332,7 +332,7 @@ func (t *SceneIdentifier) addTagToScene(ctx context.Context, txnManager txn.Mana
return err
}
ret, err := t.TagCreatorFinder.Find(ctx, tagID)
ret, err := t.TagFinderCreator.Find(ctx, tagID)
if err != nil {
logger.Infof("Added tag id %s to skipped scene %s", tagToAdd, s.Path)
} else {