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Generate content for specific scenes (#672)
* Add UI dialog for scene(s) * Move preview preset to config
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@@ -45,6 +45,10 @@ func (r *mutationResolver) ConfigureGeneral(ctx context.Context, input models.Co
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config.Set(config.Cache, input.CachePath)
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}
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if input.PreviewPreset != nil {
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config.Set(config.PreviewPreset, input.PreviewPreset.String())
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}
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if input.MaxTranscodeSize != nil {
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config.Set(config.MaxTranscodeSize, input.MaxTranscodeSize.String())
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}
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