Upgrade to go 1.19 and update dependencies (#3069)

* Update to go 1.19
* Update dependencies
* Update cross-compile script
* Add missing targets to cross-compile-all
* Update cache action to remove warning
This commit is contained in:
WithoutPants
2022-11-04 13:41:26 +11:00
committed by GitHub
parent f25881a3bf
commit bba7c23957
939 changed files with 101336 additions and 43819 deletions

View File

@@ -6,42 +6,6 @@ import (
"strconv"
)
// UintFlag is a flag with type uint
type UintFlag struct {
Name string
Aliases []string
Usage string
EnvVars []string
FilePath string
Required bool
Hidden bool
Value uint
DefaultText string
Destination *uint
HasBeenSet bool
}
// IsSet returns whether or not the flag has been set through env or file
func (f *UintFlag) IsSet() bool {
return f.HasBeenSet
}
// String returns a readable representation of this value
// (for usage defaults)
func (f *UintFlag) String() string {
return FlagStringer(f)
}
// Names returns the names of the flag
func (f *UintFlag) Names() []string {
return flagNames(f.Name, f.Aliases)
}
// IsRequired returns whether or not the flag is required
func (f *UintFlag) IsRequired() bool {
return f.Required
}
// TakesValue returns true of the flag takes a value, otherwise false
func (f *UintFlag) TakesValue() bool {
return true
@@ -52,18 +16,18 @@ func (f *UintFlag) GetUsage() string {
return f.Usage
}
// IsVisible returns true if the flag is not hidden, otherwise false
func (f *UintFlag) IsVisible() bool {
return !f.Hidden
// GetCategory returns the category for the flag
func (f *UintFlag) GetCategory() string {
return f.Category
}
// Apply populates the flag given the flag set and environment
func (f *UintFlag) Apply(set *flag.FlagSet) error {
if val, ok := flagFromEnvOrFile(f.EnvVars, f.FilePath); ok {
if val, source, found := flagFromEnvOrFile(f.EnvVars, f.FilePath); found {
if val != "" {
valInt, err := strconv.ParseUint(val, 0, 64)
if err != nil {
return fmt.Errorf("could not parse %q as uint value for flag %s: %s", val, f.Name, err)
return fmt.Errorf("could not parse %q as uint value from %s for flag %s: %s", val, source, f.Name, err)
}
f.Value = uint(valInt)
@@ -88,10 +52,28 @@ func (f *UintFlag) GetValue() string {
return fmt.Sprintf("%d", f.Value)
}
// GetDefaultText returns the default text for this flag
func (f *UintFlag) GetDefaultText() string {
if f.DefaultText != "" {
return f.DefaultText
}
return f.GetValue()
}
// GetEnvVars returns the env vars for this flag
func (f *UintFlag) GetEnvVars() []string {
return f.EnvVars
}
// Get returns the flags value in the given Context.
func (f *UintFlag) Get(ctx *Context) uint {
return ctx.Uint(f.Name)
}
// Uint looks up the value of a local UintFlag, returns
// 0 if not found
func (c *Context) Uint(name string) uint {
if fs := c.lookupFlagSet(name); fs != nil {
func (cCtx *Context) Uint(name string) uint {
if fs := cCtx.lookupFlagSet(name); fs != nil {
return lookupUint(name, fs)
}
return 0