Improve caching, HTTP headers and URL handling (#3594)

* Fix relative URLs
* Improve login base URL and redirects
* Prevent duplicate customlocales requests
* Improve UI base URL handling
* Improve UI embedding
* Improve CSP header
* Add Cache-Control headers to all responses
* Improve CORS responses
* Improve authentication handler
* Add back media timestamp suffixes
* Fix default image handling
* Add default param to other image URLs
This commit is contained in:
DingDongSoLong4
2023-04-19 05:01:32 +02:00
committed by GitHub
parent 87abe8c38c
commit b4b7cf02b6
74 changed files with 808 additions and 782 deletions

View File

@@ -48,20 +48,17 @@ func (r *sceneMarkerResolver) Tags(ctx context.Context, obj *models.SceneMarker)
func (r *sceneMarkerResolver) Stream(ctx context.Context, obj *models.SceneMarker) (string, error) {
baseURL, _ := ctx.Value(BaseURLCtxKey).(string)
sceneID := int(obj.SceneID.Int64)
return urlbuilders.NewSceneURLBuilder(baseURL, sceneID).GetSceneMarkerStreamURL(obj.ID), nil
return urlbuilders.NewSceneMarkerURLBuilder(baseURL, obj).GetStreamURL(), nil
}
func (r *sceneMarkerResolver) Preview(ctx context.Context, obj *models.SceneMarker) (string, error) {
baseURL, _ := ctx.Value(BaseURLCtxKey).(string)
sceneID := int(obj.SceneID.Int64)
return urlbuilders.NewSceneURLBuilder(baseURL, sceneID).GetSceneMarkerStreamPreviewURL(obj.ID), nil
return urlbuilders.NewSceneMarkerURLBuilder(baseURL, obj).GetPreviewURL(), nil
}
func (r *sceneMarkerResolver) Screenshot(ctx context.Context, obj *models.SceneMarker) (string, error) {
baseURL, _ := ctx.Value(BaseURLCtxKey).(string)
sceneID := int(obj.SceneID.Int64)
return urlbuilders.NewSceneURLBuilder(baseURL, sceneID).GetSceneMarkerStreamScreenshotURL(obj.ID), nil
return urlbuilders.NewSceneMarkerURLBuilder(baseURL, obj).GetScreenshotURL(), nil
}
func (r *sceneMarkerResolver) CreatedAt(ctx context.Context, obj *models.SceneMarker) (*time.Time, error) {