Improve caching, HTTP headers and URL handling (#3594)

* Fix relative URLs
* Improve login base URL and redirects
* Prevent duplicate customlocales requests
* Improve UI base URL handling
* Improve UI embedding
* Improve CSP header
* Add Cache-Control headers to all responses
* Improve CORS responses
* Improve authentication handler
* Add back media timestamp suffixes
* Fix default image handling
* Add default param to other image URLs
This commit is contained in:
DingDongSoLong4
2023-04-19 05:01:32 +02:00
committed by GitHub
parent 87abe8c38c
commit b4b7cf02b6
74 changed files with 808 additions and 782 deletions

View File

@@ -178,8 +178,8 @@ func formatFingerprint(fp interface{}) string {
func (r *sceneResolver) Paths(ctx context.Context, obj *models.Scene) (*ScenePathsType, error) {
baseURL, _ := ctx.Value(BaseURLCtxKey).(string)
config := manager.GetInstance().Config
builder := urlbuilders.NewSceneURLBuilder(baseURL, obj.ID)
screenshotPath := builder.GetScreenshotURL(obj.UpdatedAt)
builder := urlbuilders.NewSceneURLBuilder(baseURL, obj)
screenshotPath := builder.GetScreenshotURL()
previewPath := builder.GetStreamPreviewURL()
streamPath := builder.GetStreamURL(config.GetAPIKey()).String()
webpPath := builder.GetStreamPreviewImageURL()
@@ -370,7 +370,7 @@ func (r *sceneResolver) SceneStreams(ctx context.Context, obj *models.Scene) ([]
config := manager.GetInstance().Config
baseURL, _ := ctx.Value(BaseURLCtxKey).(string)
builder := urlbuilders.NewSceneURLBuilder(baseURL, obj.ID)
builder := urlbuilders.NewSceneURLBuilder(baseURL, obj)
apiKey := config.GetAPIKey()
return manager.GetSceneStreamPaths(obj, builder.GetStreamURL(apiKey), config.GetMaxStreamingTranscodeSize())