mirror of
https://github.com/stashapp/stash.git
synced 2025-12-17 04:14:39 +03:00
Lint checks phase 2 (#1747)
* Log 3 unchecked errors Rather than ignore errors, log them at the WARNING log level. The server has been functioning without these, so assume they are not at the ERROR level. * Log errors in concurrency test If we can't initialize the configuration, treat the test as a failure. * Undo the errcheck on configurations for now. * Handle unchecked errors in pkg/manager * Resolve unchecked errors * Handle DLNA/DMS unchecked errors * Handle error checking in concurrency test Generalize config initialization, so we can initialize a configuration without writing it to disk. Use this in the test case, since otherwise the test fails to write. * Handle the remaining unchecked errors * Heed gosimple in update test * Use one-line if-initializer statements While here, fix a wrong variable capture error. * testing.T doesn't support %w use %v instead which is supported. * Remove unused query builder functions The Int/String criterion handler functions are now generalized. Thus, there's no need to keep these functions around anymore. * Mark filterBuilder.addRecursiveWith nolint The function is useful in the future and no other refactors are looking nice. Keep the function around, but tell the linter to ignore it. * Remove utils.Btoi There are no users of this utility function * Return error on scan failure If we fail to scan the row when looking for the unique checksum index, then report the error upwards. * Fix comments on exported functions * Fix typos * Fix startup error
This commit is contained in:
@@ -78,7 +78,9 @@ func (t *GenerateMarkersTask) generateSceneMarkers() {
|
||||
|
||||
// Make the folder for the scenes markers
|
||||
markersFolder := filepath.Join(instance.Paths.Generated.Markers, sceneHash)
|
||||
utils.EnsureDir(markersFolder)
|
||||
if err := utils.EnsureDir(markersFolder); err != nil {
|
||||
logger.Warnf("could not create the markers folder (%v): %v", markersFolder, err)
|
||||
}
|
||||
|
||||
for i, sceneMarker := range sceneMarkers {
|
||||
index := i + 1
|
||||
|
||||
Reference in New Issue
Block a user