Studio Tagger (#3510)

* Studio image and parent studio support in scene tagger
* Refactor studio backend and add studio tagger
---------
Co-authored-by: WithoutPants <53250216+WithoutPants@users.noreply.github.com>
This commit is contained in:
Flashy78
2023-07-30 16:50:24 -07:00
committed by GitHub
parent d48dbeb864
commit a665a56ef0
79 changed files with 5224 additions and 1039 deletions

View File

@@ -32,11 +32,16 @@ func (r *mutationResolver) SubmitStashBoxFingerprints(ctx context.Context, input
return client.SubmitStashBoxFingerprints(ctx, input.SceneIds, boxes[input.StashBoxIndex].Endpoint)
}
func (r *mutationResolver) StashBoxBatchPerformerTag(ctx context.Context, input manager.StashBoxBatchPerformerTagInput) (string, error) {
func (r *mutationResolver) StashBoxBatchPerformerTag(ctx context.Context, input manager.StashBoxBatchTagInput) (string, error) {
jobID := manager.GetInstance().StashBoxBatchPerformerTag(ctx, input)
return strconv.Itoa(jobID), nil
}
func (r *mutationResolver) StashBoxBatchStudioTag(ctx context.Context, input manager.StashBoxBatchTagInput) (string, error) {
jobID := manager.GetInstance().StashBoxBatchStudioTag(ctx, input)
return strconv.Itoa(jobID), nil
}
func (r *mutationResolver) SubmitStashBoxSceneDraft(ctx context.Context, input StashBoxDraftSubmissionInput) (*string, error) {
boxes := config.GetInstance().GetStashBoxes()