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Enable the appendAssign lint check (#1865)
* Make copies of buffers Avoid reusing one of the incoming arrays as a append extension, and make a copy of the data. It's cleaner in the long run and possibly easier for the GC to maintain. * Avoid appendAssign problems in tag code Reuse the existing slice when appending. * Fix appendAssign in encoder_scene_preview_chunk Appending and creating a new slice is somewhat unintuitive since the underlying slice might be extended to satisfy the new capacity. This sometimes leads to faulty logic. Rewrite the code so it reuses `args` for all appending, and builds one array clearly in the code. It follows the general style of the function where `args` is being built in small incremental batches and avoids the introduction of new names. * Enable the appendAssign check This makes us pass all gocritic warnings. Co-authored-by: WithoutPants <53250216+WithoutPants@users.noreply.github.com>
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@@ -85,11 +85,11 @@ func (e *Encoder) ScenePreviewVideoChunk(probeResult VideoFile, options ScenePre
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"-strict", "-2",
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}
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args3 := append(args, args2...)
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args3 = append(args3, argsAudio...)
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finalArgs := append(args3, options.OutputPath)
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args = append(args, args2...)
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args = append(args, argsAudio...)
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args = append(args, options.OutputPath)
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_, err := e.run(probeResult.Path, finalArgs, nil)
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_, err := e.run(probeResult.Path, args, nil)
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return err
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}
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