Use changesets correctly when updating objects (#976)

This commit is contained in:
WithoutPants
2020-12-04 12:42:56 +11:00
committed by GitHub
parent 6eea33aec9
commit 86747acc78
34 changed files with 624 additions and 669 deletions

View File

@@ -220,7 +220,30 @@ func (_m *PerformerReaderWriter) GetPerformerImage(performerID int) ([]byte, err
}
// Update provides a mock function with given fields: updatedPerformer
func (_m *PerformerReaderWriter) Update(updatedPerformer models.Performer) (*models.Performer, error) {
func (_m *PerformerReaderWriter) Update(updatedPerformer models.PerformerPartial) (*models.Performer, error) {
ret := _m.Called(updatedPerformer)
var r0 *models.Performer
if rf, ok := ret.Get(0).(func(models.PerformerPartial) *models.Performer); ok {
r0 = rf(updatedPerformer)
} else {
if ret.Get(0) != nil {
r0 = ret.Get(0).(*models.Performer)
}
}
var r1 error
if rf, ok := ret.Get(1).(func(models.PerformerPartial) error); ok {
r1 = rf(updatedPerformer)
} else {
r1 = ret.Error(1)
}
return r0, r1
}
// UpdateFull provides a mock function with given fields: updatedPerformer
func (_m *PerformerReaderWriter) UpdateFull(updatedPerformer models.Performer) (*models.Performer, error) {
ret := _m.Called(updatedPerformer)
var r0 *models.Performer