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https://github.com/stashapp/stash.git
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Stash box client interface (#751)
* Add gql client generation files * Update dependencies * Add stash-box client generation to the makefile * Move scraped scene object matchers to models * Add stash-box to scrape with dropdown * Add scrape scene from fingerprint in UI
This commit is contained in:
51
vendor/github.com/99designs/gqlgen/codegen/data.go
generated
vendored
51
vendor/github.com/99designs/gqlgen/codegen/data.go
generated
vendored
@@ -4,9 +4,10 @@ import (
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"fmt"
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"sort"
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"github.com/99designs/gqlgen/codegen/config"
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"github.com/pkg/errors"
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"github.com/vektah/gqlparser/ast"
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"github.com/vektah/gqlparser/v2/ast"
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"github.com/99designs/gqlgen/codegen/config"
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)
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// Data is a unified model of the code to be generated. Plugins may modify this structure to do things like implement
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@@ -14,8 +15,7 @@ import (
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type Data struct {
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Config *config.Config
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Schema *ast.Schema
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SchemaStr map[string]string
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Directives map[string]*Directive
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Directives DirectiveList
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Objects Objects
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Inputs Objects
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Interfaces map[string]*Interface
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@@ -30,7 +30,6 @@ type Data struct {
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type builder struct {
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Config *config.Config
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Schema *ast.Schema
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SchemaStr map[string]string
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Binder *config.Binder
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Directives map[string]*Directive
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}
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@@ -38,26 +37,12 @@ type builder struct {
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func BuildData(cfg *config.Config) (*Data, error) {
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b := builder{
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Config: cfg,
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Schema: cfg.Schema,
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}
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b.Binder = b.Config.NewBinder()
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var err error
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b.Schema, b.SchemaStr, err = cfg.LoadSchema()
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if err != nil {
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return nil, err
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}
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err = cfg.Check()
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if err != nil {
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return nil, err
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}
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cfg.InjectBuiltins(b.Schema)
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b.Binder, err = b.Config.NewBinder(b.Schema)
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if err != nil {
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return nil, err
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}
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b.Directives, err = b.buildDirectives()
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if err != nil {
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return nil, err
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@@ -74,7 +59,6 @@ func BuildData(cfg *config.Config) (*Data, error) {
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Config: cfg,
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Directives: dataDirectives,
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Schema: b.Schema,
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SchemaStr: b.SchemaStr,
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Interfaces: map[string]*Interface{},
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}
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@@ -96,7 +80,10 @@ func BuildData(cfg *config.Config) (*Data, error) {
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s.Inputs = append(s.Inputs, input)
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case ast.Union, ast.Interface:
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s.Interfaces[schemaType.Name] = b.buildInterface(schemaType)
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s.Interfaces[schemaType.Name], err = b.buildInterface(schemaType)
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if err != nil {
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return nil, errors.Wrap(err, "unable to bind to interface")
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}
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}
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}
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@@ -118,10 +105,7 @@ func BuildData(cfg *config.Config) (*Data, error) {
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return nil, err
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}
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s.ReferencedTypes, err = b.buildTypes()
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if err != nil {
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return nil, err
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}
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s.ReferencedTypes = b.buildTypes()
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sort.Slice(s.Objects, func(i, j int) bool {
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return s.Objects[i].Definition.Name < s.Objects[j].Definition.Name
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@@ -131,6 +115,17 @@ func BuildData(cfg *config.Config) (*Data, error) {
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return s.Inputs[i].Definition.Name < s.Inputs[j].Definition.Name
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})
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if b.Binder.SawInvalid {
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// if we have a syntax error, show it
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err := cfg.Packages.Errors()
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if len(err) > 0 {
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return nil, err
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}
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// otherwise show a generic error message
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return nil, fmt.Errorf("invalid types were encountered while traversing the go source code, this probably means the invalid code generated isnt correct. add try adding -v to debug")
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}
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return &s, nil
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}
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