mirror of
https://github.com/stashapp/stash.git
synced 2025-12-17 20:34:37 +03:00
Scene player improvements (#3020)
* Add types to player plugins * Use videojs-vtt.js to parse sprite VTT files * Overhaul scene player * Replace vtt-thumbnails-freetube * Remove chapters_vtt * Force remove shadow from player progress bar * Cleanup player css * Rewrite live.ts as middleware * Don't force play when changing source
This commit is contained in:
@@ -172,7 +172,6 @@ func (r *sceneResolver) Paths(ctx context.Context, obj *models.Scene) (*ScenePat
|
||||
webpPath := builder.GetStreamPreviewImageURL()
|
||||
vttPath := builder.GetSpriteVTTURL()
|
||||
spritePath := builder.GetSpriteURL()
|
||||
chaptersVttPath := builder.GetChaptersVTTURL()
|
||||
funscriptPath := builder.GetFunscriptURL()
|
||||
captionBasePath := builder.GetCaptionURL()
|
||||
interactiveHeatmap := builder.GetInteractiveHeatmapURL()
|
||||
@@ -183,7 +182,6 @@ func (r *sceneResolver) Paths(ctx context.Context, obj *models.Scene) (*ScenePat
|
||||
Stream: &streamPath,
|
||||
Webp: &webpPath,
|
||||
Vtt: &vttPath,
|
||||
ChaptersVtt: &chaptersVttPath,
|
||||
Sprite: &spritePath,
|
||||
Funscript: &funscriptPath,
|
||||
InteractiveHeatmap: &interactiveHeatmap,
|
||||
|
||||
Reference in New Issue
Block a user