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Cleanup fixes (#1422)
* cleanup: remove dead code removing some code that does nothing * cleanup: fixing usage of deprecated gqlgen/graphql api in api/changeset_translator * cleanup: changing to recommended comparison methods Changing byte and case-insensitive string comparison to the recommended methods. * cleanup: making staticcheck happy
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@@ -12,8 +12,8 @@ import (
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const updateInputField = "input"
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func getArgumentMap(ctx context.Context) map[string]interface{} {
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rctx := graphql.GetResolverContext(ctx)
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reqCtx := graphql.GetRequestContext(ctx)
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rctx := graphql.GetFieldContext(ctx)
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reqCtx := graphql.GetOperationContext(ctx)
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return rctx.Field.ArgumentMap(reqCtx.Variables)
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}
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@@ -208,13 +208,10 @@ func (r *queryResolver) SceneMarkerTags(ctx context.Context, scene_id string) ([
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return err
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}
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_, hasKey := tags[markerPrimaryTag.ID]
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var sceneMarkerTag *models.SceneMarkerTag
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if !hasKey {
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sceneMarkerTag = &models.SceneMarkerTag{Tag: markerPrimaryTag}
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sceneMarkerTag := &models.SceneMarkerTag{Tag: markerPrimaryTag}
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tags[markerPrimaryTag.ID] = sceneMarkerTag
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keys = append(keys, markerPrimaryTag.ID)
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} else {
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sceneMarkerTag = tags[markerPrimaryTag.ID]
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}
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tags[markerPrimaryTag.ID].SceneMarkers = append(tags[markerPrimaryTag.ID].SceneMarkers, sceneMarker)
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}
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@@ -161,8 +161,7 @@ func (r *sceneResolver) Movies(ctx context.Context, obj *models.Scene) (ret []*m
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}
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if sceneIdx.Valid {
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var idx int
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idx = int(sceneIdx.Int64)
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idx := int(sceneIdx.Int64)
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sceneMovie.SceneIndex = &idx
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}
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