Add oshash support (#667)

This commit is contained in:
WithoutPants
2020-08-06 11:21:14 +10:00
committed by GitHub
parent f59ad0ca2b
commit 5992ff8706
50 changed files with 1276 additions and 195 deletions

View File

@@ -11,14 +11,15 @@ import (
)
type GenerateTranscodeTask struct {
Scene models.Scene
Overwrite bool
Scene models.Scene
Overwrite bool
fileNamingAlgorithm models.HashAlgorithm
}
func (t *GenerateTranscodeTask) Start(wg *sync.WaitGroup) {
defer wg.Done()
hasTranscode, _ := HasTranscode(&t.Scene)
hasTranscode := HasTranscode(&t.Scene, t.fileNamingAlgorithm)
if !t.Overwrite && hasTranscode {
return
}
@@ -27,7 +28,6 @@ func (t *GenerateTranscodeTask) Start(wg *sync.WaitGroup) {
if t.Scene.Format.Valid {
container = ffmpeg.Container(t.Scene.Format.String)
} else { // container isn't in the DB
// shouldn't happen unless user hasn't scanned after updating to PR#384+ version
tmpVideoFile, err := ffmpeg.NewVideoFile(instance.FFProbePath, t.Scene.Path)
@@ -55,7 +55,8 @@ func (t *GenerateTranscodeTask) Start(wg *sync.WaitGroup) {
return
}
outputPath := instance.Paths.Generated.GetTmpPath(t.Scene.Checksum + ".mp4")
sceneHash := t.Scene.GetHash(t.fileNamingAlgorithm)
outputPath := instance.Paths.Generated.GetTmpPath(sceneHash + ".mp4")
transcodeSize := config.GetMaxTranscodeSize()
options := ffmpeg.TranscodeOptions{
OutputPath: outputPath,
@@ -78,12 +79,12 @@ func (t *GenerateTranscodeTask) Start(wg *sync.WaitGroup) {
}
}
if err := os.Rename(outputPath, instance.Paths.Scene.GetTranscodePath(t.Scene.Checksum)); err != nil {
if err := os.Rename(outputPath, instance.Paths.Scene.GetTranscodePath(sceneHash)); err != nil {
logger.Errorf("[transcode] error generating transcode: %s", err.Error())
return
}
logger.Debugf("[transcode] <%s> created transcode: %s", t.Scene.Checksum, outputPath)
logger.Debugf("[transcode] <%s> created transcode: %s", sceneHash, outputPath)
return
}
@@ -107,7 +108,7 @@ func (t *GenerateTranscodeTask) isTranscodeNeeded() bool {
return false
}
hasTranscode, _ := HasTranscode(&t.Scene)
hasTranscode := HasTranscode(&t.Scene, t.fileNamingAlgorithm)
if !t.Overwrite && hasTranscode {
return false
}