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https://github.com/stashapp/stash.git
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File storage rewrite (#2676)
* Restructure data layer part 2 (#2599) * Refactor and separate image model * Refactor image query builder * Handle relationships in image query builder * Remove relationship management methods * Refactor gallery model/query builder * Add scenes to gallery model * Convert scene model * Refactor scene models * Remove unused methods * Add unit tests for gallery * Add image tests * Add scene tests * Convert unnecessary scene value pointers to values * Convert unnecessary pointer values to values * Refactor scene partial * Add scene partial tests * Refactor ImagePartial * Add image partial tests * Refactor gallery partial update * Add partial gallery update tests * Use zero/null package for null values * Add files and scan system * Add sqlite implementation for files/folders * Add unit tests for files/folders * Image refactors * Update image data layer * Refactor gallery model and creation * Refactor scene model * Refactor scenes * Don't set title from filename * Allow galleries to freely add/remove images * Add multiple scene file support to graphql and UI * Add multiple file support for images in graphql/UI * Add multiple file for galleries in graphql/UI * Remove use of some deprecated fields * Remove scene path usage * Remove gallery path usage * Remove path from image * Move funscript to video file * Refactor caption detection * Migrate existing data * Add post commit/rollback hook system * Lint. Comment out import/export tests * Add WithDatabase read only wrapper * Prepend tasks to list * Add 32 pre-migration * Add warnings in release and migration notes
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@@ -3,6 +3,7 @@ import React, {
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useCallback,
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useContext,
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useEffect,
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useMemo,
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useRef,
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useState,
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} from "react";
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@@ -153,6 +154,11 @@ export const ScenePlayer: React.FC<IScenePlayerProps> = ({
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const started = useRef(false);
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const interactiveReady = useRef(false);
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const file = useMemo(
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() => ((scene?.files.length ?? 0) > 0 ? scene?.files[0] : undefined),
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[scene]
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);
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const maxLoopDuration = config?.maximumLoopDuration ?? 0;
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useEffect(() => {
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@@ -303,7 +309,7 @@ export const ScenePlayer: React.FC<IScenePlayerProps> = ({
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}
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function handleOffset(player: VideoJsPlayer) {
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if (!scene) return;
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if (!scene || !file) return;
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const currentSrc = player.currentSrc();
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@@ -312,7 +318,7 @@ export const ScenePlayer: React.FC<IScenePlayerProps> = ({
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const curTime = player.currentTime();
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if (!isDirect) {
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(player as any).setOffsetDuration(scene.file.duration);
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(player as any).setOffsetDuration(file.duration);
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} else {
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(player as any).clearOffsetDuration();
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}
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@@ -487,7 +493,7 @@ export const ScenePlayer: React.FC<IScenePlayerProps> = ({
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player.on("loadedmetadata", loadedmetadata);
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// don't re-initialise the player unless the scene has changed
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if (!scene || scene.id === sceneId.current) return;
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if (!scene || !file || scene.id === sceneId.current) return;
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sceneId.current = scene.id;
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// always stop the interactive client on initialisation
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@@ -499,10 +505,7 @@ export const ScenePlayer: React.FC<IScenePlayerProps> = ({
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if (!auto && scene.paths?.screenshot) player.poster(scene.paths.screenshot);
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else player.poster("");
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const isLandscape =
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scene.file.height &&
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scene.file.width &&
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scene.file.width > scene.file.height;
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const isLandscape = file.height && file.width && file.width > file.height;
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if (isLandscape) {
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(player as any).landscapeFullscreen({
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@@ -551,9 +554,9 @@ export const ScenePlayer: React.FC<IScenePlayerProps> = ({
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player.currentTime(0);
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const looping =
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!!scene.file.duration &&
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!!file.duration &&
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maxLoopDuration !== 0 &&
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scene.file.duration < maxLoopDuration;
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file.duration < maxLoopDuration;
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player.loop(looping);
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interactiveClient.setLooping(looping);
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@@ -588,6 +591,7 @@ export const ScenePlayer: React.FC<IScenePlayerProps> = ({
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};
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}, [
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scene,
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file,
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config?.autostartVideo,
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maxLoopDuration,
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initialTimestamp,
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@@ -649,10 +653,7 @@ export const ScenePlayer: React.FC<IScenePlayerProps> = ({
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};
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const isPortrait =
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scene &&
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scene.file.height &&
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scene.file.width &&
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scene.file.height > scene.file.width;
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scene && file && file.height && file.width && file.height > file.width;
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return (
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<div className={cx("VideoPlayer", { portrait: isPortrait })}>
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@@ -667,8 +668,9 @@ export const ScenePlayer: React.FC<IScenePlayerProps> = ({
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{scene?.interactive &&
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(interactiveState !== ConnectionState.Ready ||
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playerRef.current?.paused()) && <SceneInteractiveStatus />}
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{scene && (
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{scene && file && (
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<ScenePlayerScrubber
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file={file}
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scene={scene}
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position={time}
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onSeek={onScrubberSeek}
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