File storage rewrite (#2676)

* Restructure data layer part 2 (#2599)
* Refactor and separate image model
* Refactor image query builder
* Handle relationships in image query builder
* Remove relationship management methods
* Refactor gallery model/query builder
* Add scenes to gallery model
* Convert scene model
* Refactor scene models
* Remove unused methods
* Add unit tests for gallery
* Add image tests
* Add scene tests
* Convert unnecessary scene value pointers to values
* Convert unnecessary pointer values to values
* Refactor scene partial
* Add scene partial tests
* Refactor ImagePartial
* Add image partial tests
* Refactor gallery partial update
* Add partial gallery update tests
* Use zero/null package for null values
* Add files and scan system
* Add sqlite implementation for files/folders
* Add unit tests for files/folders
* Image refactors
* Update image data layer
* Refactor gallery model and creation
* Refactor scene model
* Refactor scenes
* Don't set title from filename
* Allow galleries to freely add/remove images
* Add multiple scene file support to graphql and UI
* Add multiple file support for images in graphql/UI
* Add multiple file for galleries in graphql/UI
* Remove use of some deprecated fields
* Remove scene path usage
* Remove gallery path usage
* Remove path from image
* Move funscript to video file
* Refactor caption detection
* Migrate existing data
* Add post commit/rollback hook system
* Lint. Comment out import/export tests
* Add WithDatabase read only wrapper
* Prepend tasks to list
* Add 32 pre-migration
* Add warnings in release and migration notes
This commit is contained in:
WithoutPants
2022-07-13 16:30:54 +10:00
parent 30877c75fb
commit 5495d72849
359 changed files with 43690 additions and 16000 deletions

View File

@@ -3,6 +3,7 @@ import React, {
useCallback,
useContext,
useEffect,
useMemo,
useRef,
useState,
} from "react";
@@ -153,6 +154,11 @@ export const ScenePlayer: React.FC<IScenePlayerProps> = ({
const started = useRef(false);
const interactiveReady = useRef(false);
const file = useMemo(
() => ((scene?.files.length ?? 0) > 0 ? scene?.files[0] : undefined),
[scene]
);
const maxLoopDuration = config?.maximumLoopDuration ?? 0;
useEffect(() => {
@@ -303,7 +309,7 @@ export const ScenePlayer: React.FC<IScenePlayerProps> = ({
}
function handleOffset(player: VideoJsPlayer) {
if (!scene) return;
if (!scene || !file) return;
const currentSrc = player.currentSrc();
@@ -312,7 +318,7 @@ export const ScenePlayer: React.FC<IScenePlayerProps> = ({
const curTime = player.currentTime();
if (!isDirect) {
(player as any).setOffsetDuration(scene.file.duration);
(player as any).setOffsetDuration(file.duration);
} else {
(player as any).clearOffsetDuration();
}
@@ -487,7 +493,7 @@ export const ScenePlayer: React.FC<IScenePlayerProps> = ({
player.on("loadedmetadata", loadedmetadata);
// don't re-initialise the player unless the scene has changed
if (!scene || scene.id === sceneId.current) return;
if (!scene || !file || scene.id === sceneId.current) return;
sceneId.current = scene.id;
// always stop the interactive client on initialisation
@@ -499,10 +505,7 @@ export const ScenePlayer: React.FC<IScenePlayerProps> = ({
if (!auto && scene.paths?.screenshot) player.poster(scene.paths.screenshot);
else player.poster("");
const isLandscape =
scene.file.height &&
scene.file.width &&
scene.file.width > scene.file.height;
const isLandscape = file.height && file.width && file.width > file.height;
if (isLandscape) {
(player as any).landscapeFullscreen({
@@ -551,9 +554,9 @@ export const ScenePlayer: React.FC<IScenePlayerProps> = ({
player.currentTime(0);
const looping =
!!scene.file.duration &&
!!file.duration &&
maxLoopDuration !== 0 &&
scene.file.duration < maxLoopDuration;
file.duration < maxLoopDuration;
player.loop(looping);
interactiveClient.setLooping(looping);
@@ -588,6 +591,7 @@ export const ScenePlayer: React.FC<IScenePlayerProps> = ({
};
}, [
scene,
file,
config?.autostartVideo,
maxLoopDuration,
initialTimestamp,
@@ -649,10 +653,7 @@ export const ScenePlayer: React.FC<IScenePlayerProps> = ({
};
const isPortrait =
scene &&
scene.file.height &&
scene.file.width &&
scene.file.height > scene.file.width;
scene && file && file.height && file.width && file.height > file.width;
return (
<div className={cx("VideoPlayer", { portrait: isPortrait })}>
@@ -667,8 +668,9 @@ export const ScenePlayer: React.FC<IScenePlayerProps> = ({
{scene?.interactive &&
(interactiveState !== ConnectionState.Ready ||
playerRef.current?.paused()) && <SceneInteractiveStatus />}
{scene && (
{scene && file && (
<ScenePlayerScrubber
file={file}
scene={scene}
position={time}
onSeek={onScrubberSeek}