File storage rewrite (#2676)

* Restructure data layer part 2 (#2599)
* Refactor and separate image model
* Refactor image query builder
* Handle relationships in image query builder
* Remove relationship management methods
* Refactor gallery model/query builder
* Add scenes to gallery model
* Convert scene model
* Refactor scene models
* Remove unused methods
* Add unit tests for gallery
* Add image tests
* Add scene tests
* Convert unnecessary scene value pointers to values
* Convert unnecessary pointer values to values
* Refactor scene partial
* Add scene partial tests
* Refactor ImagePartial
* Add image partial tests
* Refactor gallery partial update
* Add partial gallery update tests
* Use zero/null package for null values
* Add files and scan system
* Add sqlite implementation for files/folders
* Add unit tests for files/folders
* Image refactors
* Update image data layer
* Refactor gallery model and creation
* Refactor scene model
* Refactor scenes
* Don't set title from filename
* Allow galleries to freely add/remove images
* Add multiple scene file support to graphql and UI
* Add multiple file support for images in graphql/UI
* Add multiple file for galleries in graphql/UI
* Remove use of some deprecated fields
* Remove scene path usage
* Remove gallery path usage
* Remove path from image
* Move funscript to video file
* Refactor caption detection
* Migrate existing data
* Add post commit/rollback hook system
* Lint. Comment out import/export tests
* Add WithDatabase read only wrapper
* Prepend tasks to list
* Add 32 pre-migration
* Add warnings in release and migration notes
This commit is contained in:
WithoutPants
2022-07-13 16:30:54 +10:00
parent 30877c75fb
commit 5495d72849
359 changed files with 43690 additions and 16000 deletions

View File

@@ -31,20 +31,11 @@ func TestUpdater_IsEmpty(t *testing.T) {
&UpdateSet{},
true,
},
{
"id only",
&UpdateSet{
Partial: models.ScenePartial{
ID: 1,
},
},
true,
},
{
"partial set",
&UpdateSet{
Partial: models.ScenePartial{
Organized: &organized,
Organized: models.NewOptionalBool(organized),
},
},
false,
@@ -52,21 +43,36 @@ func TestUpdater_IsEmpty(t *testing.T) {
{
"performer set",
&UpdateSet{
PerformerIDs: ids,
Partial: models.ScenePartial{
PerformerIDs: &models.UpdateIDs{
IDs: ids,
Mode: models.RelationshipUpdateModeSet,
},
},
},
false,
},
{
"tags set",
&UpdateSet{
TagIDs: ids,
Partial: models.ScenePartial{
TagIDs: &models.UpdateIDs{
IDs: ids,
Mode: models.RelationshipUpdateModeSet,
},
},
},
false,
},
{
"performer set",
&UpdateSet{
StashIDs: stashIDs,
Partial: models.ScenePartial{
StashIDs: &models.UpdateStashIDs{
StashIDs: stashIDs,
Mode: models.RelationshipUpdateModeSet,
},
},
},
false,
},
@@ -111,12 +117,6 @@ func TestUpdater_Update(t *testing.T) {
tagIDs := []int{tagID}
stashID := "stashID"
endpoint := "endpoint"
stashIDs := []models.StashID{
{
StashID: stashID,
Endpoint: endpoint,
},
}
title := "title"
cover := []byte("cover")
@@ -126,21 +126,12 @@ func TestUpdater_Update(t *testing.T) {
updateErr := errors.New("error updating")
qb := mocks.SceneReaderWriter{}
qb.On("Update", ctx, mock.MatchedBy(func(s models.ScenePartial) bool {
return s.ID != badUpdateID
})).Return(validScene, nil)
qb.On("Update", ctx, mock.MatchedBy(func(s models.ScenePartial) bool {
return s.ID == badUpdateID
})).Return(nil, updateErr)
qb.On("UpdatePartial", ctx, mock.MatchedBy(func(id int) bool {
return id != badUpdateID
}), mock.Anything).Return(validScene, nil)
qb.On("UpdatePartial", ctx, badUpdateID, mock.Anything).Return(nil, updateErr)
qb.On("UpdatePerformers", ctx, sceneID, performerIDs).Return(nil).Once()
qb.On("UpdateTags", ctx, sceneID, tagIDs).Return(nil).Once()
qb.On("UpdateStashIDs", ctx, sceneID, stashIDs).Return(nil).Once()
qb.On("UpdateCover", ctx, sceneID, cover).Return(nil).Once()
qb.On("UpdatePerformers", ctx, badPerformersID, performerIDs).Return(updateErr).Once()
qb.On("UpdateTags", ctx, badTagsID, tagIDs).Return(updateErr).Once()
qb.On("UpdateStashIDs", ctx, badStashIDsID, stashIDs).Return(updateErr).Once()
qb.On("UpdateCover", ctx, badCoverID, cover).Return(updateErr).Once()
tests := []struct {
@@ -160,13 +151,24 @@ func TestUpdater_Update(t *testing.T) {
{
"update all",
&UpdateSet{
ID: sceneID,
PerformerIDs: performerIDs,
TagIDs: tagIDs,
StashIDs: []models.StashID{
{
StashID: stashID,
Endpoint: endpoint,
ID: sceneID,
Partial: models.ScenePartial{
PerformerIDs: &models.UpdateIDs{
IDs: performerIDs,
Mode: models.RelationshipUpdateModeSet,
},
TagIDs: &models.UpdateIDs{
IDs: tagIDs,
Mode: models.RelationshipUpdateModeSet,
},
StashIDs: &models.UpdateStashIDs{
StashIDs: []models.StashID{
{
StashID: stashID,
Endpoint: endpoint,
},
},
Mode: models.RelationshipUpdateModeSet,
},
},
CoverImage: cover,
@@ -179,7 +181,7 @@ func TestUpdater_Update(t *testing.T) {
&UpdateSet{
ID: sceneID,
Partial: models.ScenePartial{
Title: models.NullStringPtr(title),
Title: models.NewOptionalString(title),
},
},
false,
@@ -190,39 +192,12 @@ func TestUpdater_Update(t *testing.T) {
&UpdateSet{
ID: badUpdateID,
Partial: models.ScenePartial{
Title: models.NullStringPtr(title),
Title: models.NewOptionalString(title),
},
},
true,
true,
},
{
"error updating performers",
&UpdateSet{
ID: badPerformersID,
PerformerIDs: performerIDs,
},
true,
true,
},
{
"error updating tags",
&UpdateSet{
ID: badTagsID,
TagIDs: tagIDs,
},
true,
true,
},
{
"error updating stash IDs",
&UpdateSet{
ID: badStashIDsID,
StashIDs: stashIDs,
},
true,
true,
},
{
"error updating cover",
&UpdateSet{
@@ -275,7 +250,7 @@ func TestUpdateSet_UpdateInput(t *testing.T) {
Endpoint: endpoint,
},
}
stashIDInputs := []*models.StashIDInput{
stashIDInputs := []models.StashID{
{
StashID: stashID,
Endpoint: endpoint,
@@ -303,11 +278,22 @@ func TestUpdateSet_UpdateInput(t *testing.T) {
{
"update all",
UpdateSet{
ID: sceneID,
PerformerIDs: performerIDs,
TagIDs: tagIDs,
StashIDs: stashIDs,
CoverImage: cover,
ID: sceneID,
Partial: models.ScenePartial{
PerformerIDs: &models.UpdateIDs{
IDs: performerIDs,
Mode: models.RelationshipUpdateModeSet,
},
TagIDs: &models.UpdateIDs{
IDs: tagIDs,
Mode: models.RelationshipUpdateModeSet,
},
StashIDs: &models.UpdateStashIDs{
StashIDs: stashIDs,
Mode: models.RelationshipUpdateModeSet,
},
},
CoverImage: cover,
},
models.SceneUpdateInput{
ID: sceneIDStr,
@@ -322,7 +308,7 @@ func TestUpdateSet_UpdateInput(t *testing.T) {
UpdateSet{
ID: sceneID,
Partial: models.ScenePartial{
Title: models.NullStringPtr(title),
Title: models.NewOptionalString(title),
},
},
models.SceneUpdateInput{