File storage rewrite (#2676)

* Restructure data layer part 2 (#2599)
* Refactor and separate image model
* Refactor image query builder
* Handle relationships in image query builder
* Remove relationship management methods
* Refactor gallery model/query builder
* Add scenes to gallery model
* Convert scene model
* Refactor scene models
* Remove unused methods
* Add unit tests for gallery
* Add image tests
* Add scene tests
* Convert unnecessary scene value pointers to values
* Convert unnecessary pointer values to values
* Refactor scene partial
* Add scene partial tests
* Refactor ImagePartial
* Add image partial tests
* Refactor gallery partial update
* Add partial gallery update tests
* Use zero/null package for null values
* Add files and scan system
* Add sqlite implementation for files/folders
* Add unit tests for files/folders
* Image refactors
* Update image data layer
* Refactor gallery model and creation
* Refactor scene model
* Refactor scenes
* Don't set title from filename
* Allow galleries to freely add/remove images
* Add multiple scene file support to graphql and UI
* Add multiple file support for images in graphql/UI
* Add multiple file for galleries in graphql/UI
* Remove use of some deprecated fields
* Remove scene path usage
* Remove gallery path usage
* Remove path from image
* Move funscript to video file
* Refactor caption detection
* Migrate existing data
* Add post commit/rollback hook system
* Lint. Comment out import/export tests
* Add WithDatabase read only wrapper
* Prepend tasks to list
* Add 32 pre-migration
* Add warnings in release and migration notes
This commit is contained in:
WithoutPants
2022-07-13 16:30:54 +10:00
parent 30877c75fb
commit 5495d72849
359 changed files with 43690 additions and 16000 deletions

View File

@@ -1,125 +1,144 @@
package models
import (
"database/sql"
"path/filepath"
"strconv"
"time"
"github.com/stashapp/stash/pkg/file"
)
// Scene stores the metadata for a single video scene.
type Scene struct {
ID int `db:"id" json:"id"`
Checksum sql.NullString `db:"checksum" json:"checksum"`
OSHash sql.NullString `db:"oshash" json:"oshash"`
Path string `db:"path" json:"path"`
Title sql.NullString `db:"title" json:"title"`
Details sql.NullString `db:"details" json:"details"`
URL sql.NullString `db:"url" json:"url"`
Date SQLiteDate `db:"date" json:"date"`
Rating sql.NullInt64 `db:"rating" json:"rating"`
Organized bool `db:"organized" json:"organized"`
OCounter int `db:"o_counter" json:"o_counter"`
Size sql.NullString `db:"size" json:"size"`
Duration sql.NullFloat64 `db:"duration" json:"duration"`
VideoCodec sql.NullString `db:"video_codec" json:"video_codec"`
Format sql.NullString `db:"format" json:"format_name"`
AudioCodec sql.NullString `db:"audio_codec" json:"audio_codec"`
Width sql.NullInt64 `db:"width" json:"width"`
Height sql.NullInt64 `db:"height" json:"height"`
Framerate sql.NullFloat64 `db:"framerate" json:"framerate"`
Bitrate sql.NullInt64 `db:"bitrate" json:"bitrate"`
StudioID sql.NullInt64 `db:"studio_id,omitempty" json:"studio_id"`
FileModTime NullSQLiteTimestamp `db:"file_mod_time" json:"file_mod_time"`
Phash sql.NullInt64 `db:"phash,omitempty" json:"phash"`
CreatedAt SQLiteTimestamp `db:"created_at" json:"created_at"`
UpdatedAt SQLiteTimestamp `db:"updated_at" json:"updated_at"`
Interactive bool `db:"interactive" json:"interactive"`
InteractiveSpeed sql.NullInt64 `db:"interactive_speed" json:"interactive_speed"`
ID int `json:"id"`
Title string `json:"title"`
Details string `json:"details"`
URL string `json:"url"`
Date *Date `json:"date"`
Rating *int `json:"rating"`
Organized bool `json:"organized"`
OCounter int `json:"o_counter"`
StudioID *int `json:"studio_id"`
// transient - not persisted
Files []*file.VideoFile
CreatedAt time.Time `json:"created_at"`
UpdatedAt time.Time `json:"updated_at"`
GalleryIDs []int `json:"gallery_ids"`
TagIDs []int `json:"tag_ids"`
PerformerIDs []int `json:"performer_ids"`
Movies []MoviesScenes `json:"movies"`
StashIDs []StashID `json:"stash_ids"`
}
func (s *Scene) File() File {
ret := File{
Path: s.Path,
func (s Scene) PrimaryFile() *file.VideoFile {
if len(s.Files) == 0 {
return nil
}
if s.Checksum.Valid {
ret.Checksum = s.Checksum.String
}
if s.OSHash.Valid {
ret.OSHash = s.OSHash.String
}
if s.FileModTime.Valid {
ret.FileModTime = s.FileModTime.Timestamp
}
if s.Size.Valid {
ret.Size = s.Size.String
}
return ret
return s.Files[0]
}
func (s *Scene) SetFile(f File) {
path := f.Path
s.Path = path
func (s Scene) Path() string {
if p := s.PrimaryFile(); p != nil {
return p.Base().Path
}
if f.Checksum != "" {
s.Checksum = sql.NullString{
String: f.Checksum,
Valid: true,
return ""
}
func (s Scene) getHash(type_ string) string {
if p := s.PrimaryFile(); p != nil {
v := p.Base().Fingerprints.Get(type_)
if v == nil {
return ""
}
return v.(string)
}
if f.OSHash != "" {
s.OSHash = sql.NullString{
String: f.OSHash,
Valid: true,
return ""
}
func (s Scene) Checksum() string {
return s.getHash(file.FingerprintTypeMD5)
}
func (s Scene) OSHash() string {
return s.getHash(file.FingerprintTypeOshash)
}
func (s Scene) Phash() int64 {
if p := s.PrimaryFile(); p != nil {
v := p.Base().Fingerprints.Get(file.FingerprintTypePhash)
if v == nil {
return 0
}
return v.(int64)
}
zeroTime := time.Time{}
if f.FileModTime != zeroTime {
s.FileModTime = NullSQLiteTimestamp{
Timestamp: f.FileModTime,
Valid: true,
}
return 0
}
func (s Scene) Duration() float64 {
if p := s.PrimaryFile(); p != nil {
return p.Duration
}
if f.Size != "" {
s.Size = sql.NullString{
String: f.Size,
Valid: true,
}
return 0
}
func (s Scene) Format() string {
if p := s.PrimaryFile(); p != nil {
return p.Format
}
return ""
}
func (s Scene) VideoCodec() string {
if p := s.PrimaryFile(); p != nil {
return p.VideoCodec
}
return ""
}
func (s Scene) AudioCodec() string {
if p := s.PrimaryFile(); p != nil {
return p.AudioCodec
}
return ""
}
// ScenePartial represents part of a Scene object. It is used to update
// the database entry. Only non-nil fields will be updated.
// the database entry.
type ScenePartial struct {
ID int `db:"id" json:"id"`
Checksum *sql.NullString `db:"checksum" json:"checksum"`
OSHash *sql.NullString `db:"oshash" json:"oshash"`
Path *string `db:"path" json:"path"`
Title *sql.NullString `db:"title" json:"title"`
Details *sql.NullString `db:"details" json:"details"`
URL *sql.NullString `db:"url" json:"url"`
Date *SQLiteDate `db:"date" json:"date"`
Rating *sql.NullInt64 `db:"rating" json:"rating"`
Organized *bool `db:"organized" json:"organized"`
Size *sql.NullString `db:"size" json:"size"`
Duration *sql.NullFloat64 `db:"duration" json:"duration"`
VideoCodec *sql.NullString `db:"video_codec" json:"video_codec"`
Format *sql.NullString `db:"format" json:"format_name"`
AudioCodec *sql.NullString `db:"audio_codec" json:"audio_codec"`
Width *sql.NullInt64 `db:"width" json:"width"`
Height *sql.NullInt64 `db:"height" json:"height"`
Framerate *sql.NullFloat64 `db:"framerate" json:"framerate"`
Bitrate *sql.NullInt64 `db:"bitrate" json:"bitrate"`
StudioID *sql.NullInt64 `db:"studio_id,omitempty" json:"studio_id"`
MovieID *sql.NullInt64 `db:"movie_id,omitempty" json:"movie_id"`
FileModTime *NullSQLiteTimestamp `db:"file_mod_time" json:"file_mod_time"`
Phash *sql.NullInt64 `db:"phash,omitempty" json:"phash"`
CreatedAt *SQLiteTimestamp `db:"created_at" json:"created_at"`
UpdatedAt *SQLiteTimestamp `db:"updated_at" json:"updated_at"`
Interactive *bool `db:"interactive" json:"interactive"`
InteractiveSpeed *sql.NullInt64 `db:"interactive_speed" json:"interactive_speed"`
Title OptionalString
Details OptionalString
URL OptionalString
Date OptionalDate
Rating OptionalInt
Organized OptionalBool
OCounter OptionalInt
StudioID OptionalInt
CreatedAt OptionalTime
UpdatedAt OptionalTime
GalleryIDs *UpdateIDs
TagIDs *UpdateIDs
PerformerIDs *UpdateIDs
MovieIDs *UpdateMovieIDs
StashIDs *UpdateStashIDs
}
func NewScenePartial() ScenePartial {
updatedTime := time.Now()
return ScenePartial{
UpdatedAt: NewOptionalTime(updatedTime),
}
}
type SceneMovieInput struct {
@@ -142,86 +161,83 @@ type SceneUpdateInput struct {
Movies []*SceneMovieInput `json:"movies"`
TagIds []string `json:"tag_ids"`
// This should be a URL or a base64 encoded data URL
CoverImage *string `json:"cover_image"`
StashIds []*StashIDInput `json:"stash_ids"`
CoverImage *string `json:"cover_image"`
StashIds []StashID `json:"stash_ids"`
}
// UpdateInput constructs a SceneUpdateInput using the populated fields in the ScenePartial object.
func (s ScenePartial) UpdateInput() SceneUpdateInput {
boolPtrCopy := func(v *bool) *bool {
if v == nil {
return nil
}
func (s ScenePartial) UpdateInput(id int) SceneUpdateInput {
var dateStr *string
if s.Date.Set {
d := s.Date.Value
v := d.String()
dateStr = &v
}
vv := *v
return &vv
var stashIDs []StashID
if s.StashIDs != nil {
stashIDs = s.StashIDs.StashIDs
}
return SceneUpdateInput{
ID: strconv.Itoa(s.ID),
Title: nullStringPtrToStringPtr(s.Title),
Details: nullStringPtrToStringPtr(s.Details),
URL: nullStringPtrToStringPtr(s.URL),
Date: s.Date.StringPtr(),
Rating: nullInt64PtrToIntPtr(s.Rating),
Organized: boolPtrCopy(s.Organized),
StudioID: nullInt64PtrToStringPtr(s.StudioID),
}
}
func (s *ScenePartial) SetFile(f File) {
path := f.Path
s.Path = &path
if f.Checksum != "" {
s.Checksum = &sql.NullString{
String: f.Checksum,
Valid: true,
}
}
if f.OSHash != "" {
s.OSHash = &sql.NullString{
String: f.OSHash,
Valid: true,
}
}
zeroTime := time.Time{}
if f.FileModTime != zeroTime {
s.FileModTime = &NullSQLiteTimestamp{
Timestamp: f.FileModTime,
Valid: true,
}
}
if f.Size != "" {
s.Size = &sql.NullString{
String: f.Size,
Valid: true,
}
ID: strconv.Itoa(id),
Title: s.Title.Ptr(),
Details: s.Details.Ptr(),
URL: s.URL.Ptr(),
Date: dateStr,
Rating: s.Rating.Ptr(),
Organized: s.Organized.Ptr(),
StudioID: s.StudioID.StringPtr(),
GalleryIds: s.GalleryIDs.IDStrings(),
PerformerIds: s.PerformerIDs.IDStrings(),
Movies: s.MovieIDs.SceneMovieInputs(),
TagIds: s.TagIDs.IDStrings(),
StashIds: stashIDs,
}
}
// GetTitle returns the title of the scene. If the Title field is empty,
// then the base filename is returned.
func (s Scene) GetTitle() string {
if s.Title.String != "" {
return s.Title.String
if s.Title != "" {
return s.Title
}
return filepath.Base(s.Path)
return filepath.Base(s.Path())
}
// GetHash returns the hash of the scene, based on the hash algorithm provided. If
// hash algorithm is MD5, then Checksum is returned. Otherwise, OSHash is returned.
func (s Scene) GetHash(hashAlgorithm HashAlgorithm) string {
return s.File().GetHash(hashAlgorithm)
}
func (s Scene) GetMinResolution() int64 {
if s.Width.Int64 < s.Height.Int64 {
return s.Width.Int64
f := s.PrimaryFile()
if f == nil {
return ""
}
return s.Height.Int64
switch hashAlgorithm {
case HashAlgorithmMd5:
return f.Base().Fingerprints.Get(file.FingerprintTypeMD5).(string)
case HashAlgorithmOshash:
return f.Base().Fingerprints.Get(file.FingerprintTypeOshash).(string)
}
return ""
}
func (s Scene) GetMinResolution() int {
f := s.PrimaryFile()
if f == nil {
return 0
}
w := f.Width
h := f.Height
if w < h {
return w
}
return h
}
// SceneFileType represents the file metadata for a scene.
@@ -246,12 +262,12 @@ func (s *Scenes) New() interface{} {
return &Scene{}
}
type SceneCaption struct {
type VideoCaption struct {
LanguageCode string `json:"language_code"`
Filename string `json:"filename"`
CaptionType string `json:"caption_type"`
}
func (c SceneCaption) Path(scenePath string) string {
return filepath.Join(filepath.Dir(scenePath), c.Filename)
func (c VideoCaption) Path(filePath string) string {
return filepath.Join(filepath.Dir(filePath), c.Filename)
}