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File storage rewrite (#2676)
* Restructure data layer part 2 (#2599) * Refactor and separate image model * Refactor image query builder * Handle relationships in image query builder * Remove relationship management methods * Refactor gallery model/query builder * Add scenes to gallery model * Convert scene model * Refactor scene models * Remove unused methods * Add unit tests for gallery * Add image tests * Add scene tests * Convert unnecessary scene value pointers to values * Convert unnecessary pointer values to values * Refactor scene partial * Add scene partial tests * Refactor ImagePartial * Add image partial tests * Refactor gallery partial update * Add partial gallery update tests * Use zero/null package for null values * Add files and scan system * Add sqlite implementation for files/folders * Add unit tests for files/folders * Image refactors * Update image data layer * Refactor gallery model and creation * Refactor scene model * Refactor scenes * Don't set title from filename * Allow galleries to freely add/remove images * Add multiple scene file support to graphql and UI * Add multiple file support for images in graphql/UI * Add multiple file for galleries in graphql/UI * Remove use of some deprecated fields * Remove scene path usage * Remove gallery path usage * Remove path from image * Move funscript to video file * Refactor caption detection * Migrate existing data * Add post commit/rollback hook system * Lint. Comment out import/export tests * Add WithDatabase read only wrapper * Prepend tasks to list * Add 32 pre-migration * Add warnings in release and migration notes
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43
pkg/file/fingerprint.go
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43
pkg/file/fingerprint.go
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package file
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var (
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FingerprintTypeOshash = "oshash"
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FingerprintTypeMD5 = "md5"
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FingerprintTypePhash = "phash"
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)
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// Fingerprint represents a fingerprint of a file.
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type Fingerprint struct {
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Type string
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Fingerprint interface{}
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}
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type Fingerprints []Fingerprint
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func (f Fingerprints) Get(type_ string) interface{} {
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for _, fp := range f {
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if fp.Type == type_ {
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return fp.Fingerprint
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}
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}
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return nil
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}
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// AppendUnique appends a fingerprint to the list if a Fingerprint of the same type does not already exist in the list. If one does, then it is updated with o's Fingerprint value.
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func (f Fingerprints) AppendUnique(o Fingerprint) Fingerprints {
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ret := f
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for i, fp := range ret {
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if fp.Type == o.Type {
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ret[i] = o
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return ret
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}
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}
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return append(f, o)
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}
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// FingerprintCalculator calculates a fingerprint for the provided file.
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type FingerprintCalculator interface {
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CalculateFingerprints(f *BaseFile, o Opener) ([]Fingerprint, error)
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}
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