File storage rewrite (#2676)

* Restructure data layer part 2 (#2599)
* Refactor and separate image model
* Refactor image query builder
* Handle relationships in image query builder
* Remove relationship management methods
* Refactor gallery model/query builder
* Add scenes to gallery model
* Convert scene model
* Refactor scene models
* Remove unused methods
* Add unit tests for gallery
* Add image tests
* Add scene tests
* Convert unnecessary scene value pointers to values
* Convert unnecessary pointer values to values
* Refactor scene partial
* Add scene partial tests
* Refactor ImagePartial
* Add image partial tests
* Refactor gallery partial update
* Add partial gallery update tests
* Use zero/null package for null values
* Add files and scan system
* Add sqlite implementation for files/folders
* Add unit tests for files/folders
* Image refactors
* Update image data layer
* Refactor gallery model and creation
* Refactor scene model
* Refactor scenes
* Don't set title from filename
* Allow galleries to freely add/remove images
* Add multiple scene file support to graphql and UI
* Add multiple file support for images in graphql/UI
* Add multiple file for galleries in graphql/UI
* Remove use of some deprecated fields
* Remove scene path usage
* Remove gallery path usage
* Remove path from image
* Move funscript to video file
* Refactor caption detection
* Migrate existing data
* Add post commit/rollback hook system
* Lint. Comment out import/export tests
* Add WithDatabase read only wrapper
* Prepend tasks to list
* Add 32 pre-migration
* Add warnings in release and migration notes
This commit is contained in:
WithoutPants
2022-07-13 16:30:54 +10:00
parent 30877c75fb
commit 5495d72849
359 changed files with 43690 additions and 16000 deletions

View File

@@ -23,7 +23,7 @@ type GenerateTranscodeTask struct {
}
func (t *GenerateTranscodeTask) GetDescription() string {
return fmt.Sprintf("Generating transcode for %s", t.Scene.Path)
return fmt.Sprintf("Generating transcode for %s", t.Scene.Path())
}
func (t *GenerateTranscodeTask) Start(ctc context.Context) {
@@ -42,10 +42,15 @@ func (t *GenerateTranscodeTask) Start(ctc context.Context) {
return
}
videoCodec := t.Scene.VideoCodec.String
var videoCodec string
if t.Scene.VideoCodec() != "" {
videoCodec = t.Scene.VideoCodec()
}
audioCodec := ffmpeg.MissingUnsupported
if t.Scene.AudioCodec.Valid {
audioCodec = ffmpeg.ProbeAudioCodec(t.Scene.AudioCodec.String)
if t.Scene.AudioCodec() != "" {
audioCodec = ffmpeg.ProbeAudioCodec(t.Scene.AudioCodec())
}
if !t.Force && ffmpeg.IsStreamable(videoCodec, audioCodec, container) == nil {
@@ -54,7 +59,7 @@ func (t *GenerateTranscodeTask) Start(ctc context.Context) {
// TODO - move transcode generation logic elsewhere
videoFile, err := ffprobe.NewVideoFile(t.Scene.Path)
videoFile, err := ffprobe.NewVideoFile(t.Scene.Path())
if err != nil {
logger.Errorf("[transcode] error reading video file: %s", err.Error())
return
@@ -104,15 +109,18 @@ func (t *GenerateTranscodeTask) isTranscodeNeeded() bool {
return true
}
videoCodec := t.Scene.VideoCodec.String
var videoCodec string
if t.Scene.VideoCodec() != "" {
videoCodec = t.Scene.VideoCodec()
}
container := ""
audioCodec := ffmpeg.MissingUnsupported
if t.Scene.AudioCodec.Valid {
audioCodec = ffmpeg.ProbeAudioCodec(t.Scene.AudioCodec.String)
if t.Scene.AudioCodec() != "" {
audioCodec = ffmpeg.ProbeAudioCodec(t.Scene.AudioCodec())
}
if t.Scene.Format.Valid {
container = t.Scene.Format.String
if t.Scene.Format() != "" {
container = t.Scene.Format()
}
if ffmpeg.IsStreamable(videoCodec, audioCodec, ffmpeg.Container(container)) == nil {