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Added transcode task
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@@ -98,9 +98,8 @@ func (s *singleton) Generate(sprites bool, previews bool, markers bool, transcod
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}
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if transcodes {
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go func() {
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wg.Done() // TODO
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}()
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task := GenerateTranscodeTask{Scene: scene}
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go task.Start(&wg)
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}
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wg.Wait()
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