Support file-less scenes. Add scene split, merge and reassign file (#3006)

* Reassign scene file functionality
* Implement scene create
* Add scene create UI
* Add sceneMerge backend support
* Add merge scene to UI
* Populate split create with scene details
* Add merge button to duplicate checker
* Handle file-less scenes in marker preview generate
* Make unique file name for file-less scene exports
* Add o-counter to scene update input
* Hide rescan for file-less scenes
* Generate heatmap if no speed set on file
* Fix count in scene/image queries
This commit is contained in:
WithoutPants
2022-11-14 16:35:09 +11:00
committed by GitHub
parent d0b0be4dd4
commit 4a054ab081
60 changed files with 2550 additions and 412 deletions

View File

@@ -13,13 +13,13 @@ type Paths struct {
SceneMarkers *sceneMarkerPaths
}
func NewPaths(generatedPath string) *Paths {
func NewPaths(generatedPath string) Paths {
p := Paths{}
p.Generated = newGeneratedPaths(generatedPath)
p.Scene = newScenePaths(p)
p.SceneMarkers = newSceneMarkerPaths(p)
return &p
return p
}
func GetStashHomeDirectory() string {