Support file-less scenes. Add scene split, merge and reassign file (#3006)

* Reassign scene file functionality
* Implement scene create
* Add scene create UI
* Add sceneMerge backend support
* Add merge scene to UI
* Populate split create with scene details
* Add merge button to duplicate checker
* Handle file-less scenes in marker preview generate
* Make unique file name for file-less scene exports
* Add o-counter to scene update input
* Hide rescan for file-less scenes
* Generate heatmap if no speed set on file
* Fix count in scene/image queries
This commit is contained in:
WithoutPants
2022-11-14 16:35:09 +11:00
committed by GitHub
parent d0b0be4dd4
commit 4a054ab081
60 changed files with 2550 additions and 412 deletions

View File

@@ -41,21 +41,43 @@ func (u *UpdateMovieIDs) SceneMovieInputs() []*SceneMovieInput {
return ret
}
func (u *UpdateMovieIDs) AddUnique(v MoviesScenes) {
for _, vv := range u.Movies {
if vv.MovieID == v.MovieID {
return
}
}
u.Movies = append(u.Movies, v)
}
func UpdateMovieIDsFromInput(i []*SceneMovieInput) (*UpdateMovieIDs, error) {
ret := &UpdateMovieIDs{
Mode: RelationshipUpdateModeSet,
}
for _, v := range i {
var err error
ret.Movies, err = MoviesScenesFromInput(i)
if err != nil {
return nil, err
}
return ret, nil
}
func MoviesScenesFromInput(input []*SceneMovieInput) ([]MoviesScenes, error) {
ret := make([]MoviesScenes, len(input))
for i, v := range input {
mID, err := strconv.Atoi(v.MovieID)
if err != nil {
return nil, fmt.Errorf("invalid movie ID: %s", v.MovieID)
}
ret.Movies = append(ret.Movies, MoviesScenes{
ret[i] = MoviesScenes{
MovieID: mID,
SceneIndex: v.SceneIndex,
})
}
}
return ret, nil