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Add in-memory screenshot generation for sprites and phash (#1316)
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@@ -1,7 +1,7 @@
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package ffmpeg
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import (
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"fmt"
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"bytes"
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"io/ioutil"
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"os"
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"os/exec"
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@@ -62,7 +62,7 @@ func KillRunningEncoders(path string) {
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for _, process := range processes {
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// assume it worked, don't check for error
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fmt.Printf("Killing encoder process for file: %s", path)
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logger.Infof("Killing encoder process for file: %s", path)
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process.Kill()
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// wait for the process to die before returning
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@@ -82,7 +82,8 @@ func KillRunningEncoders(path string) {
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}
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}
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func (e *Encoder) run(probeResult VideoFile, args []string) (string, error) {
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// FFmpeg runner with progress output, used for transcodes
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func (e *Encoder) runTranscode(probeResult VideoFile, args []string) (string, error) {
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cmd := exec.Command(e.Path, args...)
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stderr, err := cmd.StderrPipe()
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@@ -137,3 +138,26 @@ func (e *Encoder) run(probeResult VideoFile, args []string) (string, error) {
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return stdoutString, nil
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}
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func (e *Encoder) run(probeResult VideoFile, args []string) (string, error) {
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cmd := exec.Command(e.Path, args...)
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var stdout, stderr bytes.Buffer
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cmd.Stdout = &stdout
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cmd.Stderr = &stderr
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if err := cmd.Start(); err != nil {
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return "", err
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}
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registerRunningEncoder(probeResult.Path, cmd.Process)
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err := waitAndDeregister(probeResult.Path, cmd)
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if err != nil {
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// error message should be in the stderr stream
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logger.Errorf("ffmpeg error when running command <%s>: %s", strings.Join(cmd.Args, " "), stderr.String())
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return stdout.String(), err
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}
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return stdout.String(), nil
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}
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